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| author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-05 16:15:01 -0400 |
|---|---|---|
| committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-05 16:15:01 -0400 |
| commit | a77999f7f151567a47dd69affe9a29378f298ff4 (patch) | |
| tree | c8816365bfae97dfdd9250e6ca8bfe13dbb58dd5 /engine/movie | |
| parent | Port and improve hidden_object macro from pokeyellow (diff) | |
| download | pokeyellow-a77999f7f151567a47dd69affe9a29378f298ff4.tar.gz pokeyellow-a77999f7f151567a47dd69affe9a29378f298ff4.tar.xz pokeyellow-a77999f7f151567a47dd69affe9a29378f298ff4.zip | |
Logical spacing in data/sgb/sgb_palettes.asm
Diffstat (limited to 'engine/movie')
| -rwxr-xr-x | engine/movie/intro.asm | 6 | ||||
| -rwxr-xr-x | engine/movie/title.asm | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/engine/movie/intro.asm b/engine/movie/intro.asm index a8151ab4..21f1a885 100755 --- a/engine/movie/intro.asm +++ b/engine/movie/intro.asm @@ -97,7 +97,7 @@ PlayIntroScene: ; hip ld a, SFX_INTRO_HIP call PlaySound - ld a, (FightIntroFrontMon2 - FightIntroFrontMon) / BYTES_PER_TILE + ld a, (FightIntroFrontMon2 - FightIntroFrontMon) / LEN_2BPP_TILE ld [wIntroNidorinoBaseTile], a ld de, IntroNidorinoAnimation3 call AnimateIntroNidorino @@ -129,7 +129,7 @@ PlayIntroScene: call CheckForUserInterruption ret c - ld a, (FightIntroFrontMon2 - FightIntroFrontMon) / BYTES_PER_TILE + ld a, (FightIntroFrontMon2 - FightIntroFrontMon) / LEN_2BPP_TILE ld [wIntroNidorinoBaseTile], a ld de, IntroNidorinoAnimation6 call AnimateIntroNidorino @@ -140,7 +140,7 @@ PlayIntroScene: ; lunge ld a, SFX_INTRO_LUNGE call PlaySound - ld a, (FightIntroFrontMon3 - FightIntroFrontMon) / BYTES_PER_TILE + ld a, (FightIntroFrontMon3 - FightIntroFrontMon) / LEN_2BPP_TILE ld [wIntroNidorinoBaseTile], a ld de, IntroNidorinoAnimation7 jp AnimateIntroNidorino diff --git a/engine/movie/title.asm b/engine/movie/title.asm index 9cbe5494..5ee9b77f 100755 --- a/engine/movie/title.asm +++ b/engine/movie/title.asm @@ -189,7 +189,7 @@ ENDC ; scroll game version in from the right call PrintGameVersionOnTitleScreen - ld a, SCREEN_HEIGHT_PIXELS + ld a, SCREEN_HEIGHT_PX ld [hWY], a ld d, 144 .scrollTitleScreenGameVersionLoop |
