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| author | Colton G. Rushton <colton51919@gmail.com> | 2022-07-09 18:18:20 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-07-09 17:18:20 -0400 |
| commit | c0085ea1b21a171ef9f4c73ad28a5306558f2cc3 (patch) | |
| tree | 311a4a64f13395e2f711b46f8b13bbc1b5ff849e /engine/movie | |
| parent | Fix typo: HeatButt -> HeadButt (diff) | |
| download | pokeyellow-c0085ea1b21a171ef9f4c73ad28a5306558f2cc3.tar.gz pokeyellow-c0085ea1b21a171ef9f4c73ad28a5306558f2cc3.tar.xz pokeyellow-c0085ea1b21a171ef9f4c73ad28a5306558f2cc3.zip | |
wOAMBuffer -> wShadowOAM (#95)
Diffstat (limited to 'engine/movie')
| -rw-r--r-- | engine/movie/intro.asm | 2 | ||||
| -rw-r--r-- | engine/movie/intro_yellow.asm | 48 | ||||
| -rw-r--r-- | engine/movie/splash.asm | 18 | ||||
| -rw-r--r-- | engine/movie/title.asm | 2 | ||||
| -rw-r--r-- | engine/movie/title_rb.asm | 2 | ||||
| -rw-r--r-- | engine/movie/title_yellow.asm | 2 | ||||
| -rw-r--r-- | engine/movie/trade.asm | 6 |
7 files changed, 40 insertions, 40 deletions
diff --git a/engine/movie/intro.asm b/engine/movie/intro.asm index 8d431aae..691f9c78 100644 --- a/engine/movie/intro.asm +++ b/engine/movie/intro.asm @@ -20,7 +20,7 @@ PlayIntro: ret InitIntroNidorinoOAM: - ld hl, wOAMBuffer + ld hl, wShadowOAM ld d, 0 .loop push bc diff --git a/engine/movie/intro_yellow.asm b/engine/movie/intro_yellow.asm index a67c6de4..78dcdf0a 100644 --- a/engine/movie/intro_yellow.asm +++ b/engine/movie/intro_yellow.asm @@ -57,42 +57,42 @@ PlayIntroScene: ret Func_f98a2: - ld a, [wOAMBuffer + 8 * 4 + 3] + ld a, [wShadowOAMSprite08Attributes] or $1 - ld [wOAMBuffer + 8 * 4 + 3], a - ld a, [wOAMBuffer + 14 * 4 + 3] + ld [wShadowOAMSprite08Attributes], a + ld a, [wShadowOAMSprite14Attributes] or $1 - ld [wOAMBuffer + 14 * 4 + 3], a - ld a, [wOAMBuffer + 16 * 4 + 3] + ld [wShadowOAMSprite14Attributes], a + ld a, [wShadowOAMSprite16Attributes] or $1 - ld [wOAMBuffer + 16 * 4 + 3], a - ld a, [wOAMBuffer + 18 * 4 + 3] + ld [wShadowOAMSprite16Attributes], a + ld a, [wShadowOAMSprite18Attributes] or $1 - ld [wOAMBuffer + 18 * 4 + 3], a - ld a, [wOAMBuffer + 19 * 4 + 3] + ld [wShadowOAMSprite18Attributes], a + ld a, [wShadowOAMSprite19Attributes] or $1 - ld [wOAMBuffer + 19 * 4 + 3], a + ld [wShadowOAMSprite19Attributes], a ret Func_f98cb: - ld a, [wOAMBuffer + 18 * 4 + 3] + ld a, [wShadowOAMSprite18Attributes] or $1 - ld [wOAMBuffer + 18 * 4 + 3], a - ld a, [wOAMBuffer + 19 * 4 + 3] + ld [wShadowOAMSprite18Attributes], a + ld a, [wShadowOAMSprite19Attributes] or $1 - ld [wOAMBuffer + 19 * 4 + 3], a - ld a, [wOAMBuffer + 20 * 4 + 3] + ld [wShadowOAMSprite19Attributes], a + ld a, [wShadowOAMSprite20Attributes] or $1 - ld [wOAMBuffer + 20 * 4 + 3], a - ld a, [wOAMBuffer + 25 * 4 + 3] + ld [wShadowOAMSprite20Attributes], a + ld a, [wShadowOAMSprite25Attributes] or $1 - ld [wOAMBuffer + 25 * 4 + 3], a - ld a, [wOAMBuffer + 26 * 4 + 3] + ld [wShadowOAMSprite25Attributes], a + ld a, [wShadowOAMSprite26Attributes] or $1 - ld [wOAMBuffer + 26 * 4 + 3], a - ld a, [wOAMBuffer + 28 * 4 + 3] + ld [wShadowOAMSprite26Attributes], a + ld a, [wShadowOAMSprite28Attributes] or $1 - ld [wOAMBuffer + 28 * 4 + 3], a + ld [wShadowOAMSprite28Attributes], a ret Func_f98fc: @@ -911,8 +911,8 @@ Bank3E_FillMemory: ret YellowIntro_BlankOAMBuffer: - ld hl, wOAMBuffer - ld bc, wOAMBufferEnd - wOAMBuffer + ld hl, wShadowOAM + ld bc, wShadowOAMEnd - wShadowOAM xor a call Bank3E_FillMemory ret diff --git a/engine/movie/splash.asm b/engine/movie/splash.asm index 0b14dcaa..13f80bb1 100644 --- a/engine/movie/splash.asm +++ b/engine/movie/splash.asm @@ -18,11 +18,11 @@ LoadShootingStarGraphics: lb bc, BANK(FallingStar), (FallingStarEnd - FallingStar) / $10 call CopyVideoData ld hl, GameFreakLogoOAMData - ld de, wOAMBuffer + $60 + ld de, wShadowOAMSprite24 ld bc, GameFreakLogoOAMDataEnd - GameFreakLogoOAMData call CopyData ld hl, GameFreakShootingStarOAMData - ld de, wOAMBuffer + ld de, wShadowOAM ld bc, GameFreakShootingStarOAMDataEnd - GameFreakShootingStarOAMData jp CopyData @@ -32,7 +32,7 @@ AnimateShootingStar: call PlaySound ; Move the big star down and left across the screen. - ld hl, wOAMBuffer + ld hl, wShadowOAM lb bc, $a0, $4 .bigStarLoop push hl @@ -62,7 +62,7 @@ AnimateShootingStar: jr nz, .bigStarLoop ; Clear big star OAM. - ld hl, wOAMBuffer + ld hl, wShadowOAM ld c, 4 ld de, 4 .clearOAMLoop @@ -86,7 +86,7 @@ AnimateShootingStar: ; Copy 24 instances of the small stars OAM data. ; Note that their coordinates put them off-screen. - ld de, wOAMBuffer + ld de, wShadowOAM ld a, 24 .initSmallStarsOAMLoop push af @@ -109,7 +109,7 @@ AnimateShootingStar: ld d, a push bc push hl - ld hl, wOAMBuffer + $50 + ld hl, wShadowOAMSprite20 ld c, 4 .smallStarsInnerLoop ; introduce new wave of 4 small stars OAM entries ld a, [de] @@ -143,8 +143,8 @@ AnimateShootingStar: push af ; shift the existing OAM entries down to make room for the next wave - ld hl, wOAMBuffer + $10 - ld de, wOAMBuffer + ld hl, wShadowOAMSprite04 + ld de, wShadowOAM ld bc, $50 call CopyData @@ -206,7 +206,7 @@ SmallStarsEmptyWave: MoveDownSmallStars: ld b, 8 .loop - ld hl, wOAMBuffer + $5c + ld hl, wShadowOAMSprite23 ld a, [wMoveDownSmallStarsOAMCount] ld de, -4 ld c, a diff --git a/engine/movie/title.asm b/engine/movie/title.asm index dfe057f3..d75a5211 100644 --- a/engine/movie/title.asm +++ b/engine/movie/title.asm @@ -312,7 +312,7 @@ DoTitleScreenFunction: .BlinkClosed: ld e, 8 .LoadBlinkFrame: - ld hl, wOAMBuffer + 2 + ld hl, wShadowOAMSprite00TileID ld c, 8 .loop ld a, [hl] diff --git a/engine/movie/title_rb.asm b/engine/movie/title_rb.asm index 597684df..0c0c121e 100644 --- a/engine/movie/title_rb.asm +++ b/engine/movie/title_rb.asm @@ -117,6 +117,6 @@ GetTitleBallY: pop de and a ret z - ld [wOAMBuffer + $28], a + ld [wShadowOAMSprite10YCoord], a inc e ret diff --git a/engine/movie/title_yellow.asm b/engine/movie/title_yellow.asm index c70b87f9..1e5b7929 100644 --- a/engine/movie/title_yellow.asm +++ b/engine/movie/title_yellow.asm @@ -53,7 +53,7 @@ TitleScreen_PlacePikachu: hlcoord 16, 13 ld [hl], $b1 ld hl, TitleScreenPikachuEyesOAMData - ld de, wOAMBuffer + ld de, wShadowOAM ld bc, $20 call CopyData ret diff --git a/engine/movie/trade.asm b/engine/movie/trade.asm index c7503072..3617f40a 100644 --- a/engine/movie/trade.asm +++ b/engine/movie/trade.asm @@ -318,7 +318,7 @@ Trade_AnimateBallEnteringLinkCable: xor $1 ld [wLinkCableAnimBulgeToggle], a add $7e - ld hl, wOAMBuffer + $02 + ld hl, wShadowOAMSprite00TileID ld de, 4 ld c, e .cycleLinkCableBulgeTile @@ -603,7 +603,7 @@ Trade_AnimCircledMon: xor $3c ; make link cable flash ldh [rBGP], a call UpdateGBCPal_BGP - ld hl, wOAMBuffer + $02 + ld hl, wShadowOAMSprite00TileID ld de, $4 ld c, $14 .loop @@ -623,7 +623,7 @@ Trade_WriteCircledMonOAM: call Trade_WriteCircleOAM Trade_AddOffsetsToOAMCoords: - ld hl, wOAMBuffer + ld hl, wShadowOAM ld c, $14 ; SCREEN_WIDTH? .loop ld a, [wBaseCoordY] |
