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authorYamaArashi <shadow962@live.com>2016-06-11 17:48:24 -0700
committerYamaArashi <shadow962@live.com>2016-06-11 17:50:20 -0700
commit7e112672b436afee27f1a5a0d6e7a5964e7829b2 (patch)
tree9176ffc5b6384a48eb32ea8f33ac97d1d67f6865 /engine/overworld/oam.asm
parentMerge branch 'master' of github.com:pret/pokeyellow (diff)
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remove address comments
Diffstat (limited to 'engine/overworld/oam.asm')
-rw-r--r--engine/overworld/oam.asm10
1 files changed, 5 insertions, 5 deletions
diff --git a/engine/overworld/oam.asm b/engine/overworld/oam.asm
index ede025cd..5b9831b0 100644
--- a/engine/overworld/oam.asm
+++ b/engine/overworld/oam.asm
@@ -1,4 +1,4 @@
-PrepareOAMData: ; 499b (1:499b)
+PrepareOAMData:
; Determine OAM data for currently visible
; sprites and write it to wOAMBuffer.
; Yellow code has been changed to use registers more efficiently
@@ -164,7 +164,7 @@ PrepareOAMData: ; 499b (1:499b)
jr nz, .clearLoop
ret
-GetSpriteScreenXY: ; 4a5f (1:4a5f)
+GetSpriteScreenXY:
inc e
inc e
ld a, [de] ; c1x4
@@ -186,7 +186,7 @@ GetSpriteScreenXY: ; 4a5f (1:4a5f)
ld [de], a ; c1xb (x)
ret
-Func_4a7b: ; 4a7b (1:4a7b)
+Func_4a7b:
push bc
ld a, [wd5cd] ; temp copy of c1x2
swap a ; high nybble determines sprite used (0 is always player sprite, next are some npcs)
@@ -212,7 +212,7 @@ Func_4a7b: ; 4a7b (1:4a7b)
INCLUDE "engine/oam_dma.asm"
-_IsTilePassable:: ; 4aaa (1:4aaa)
+_IsTilePassable::
ld hl,wTilesetCollisionPtr ; pointer to list of passable tiles
ld a,[hli]
ld h,[hl]
@@ -229,4 +229,4 @@ _IsTilePassable:: ; 4aaa (1:4aaa)
scf
ret
-INCLUDE "data/collision.asm" ; probably \ No newline at end of file
+INCLUDE "data/collision.asm" ; probably