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| author | Sylvie <35663410+Rangi42@users.noreply.github.com> | 2024-09-24 09:33:33 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-09-24 09:33:33 -0400 |
| commit | b5d2540e7c56d7ae596ba49d105b1a01dd6ffd29 (patch) | |
| tree | e5cd5ae7b6f06ce33f495ad3ba995761ec93f72f /engine/overworld/player_state.asm | |
| parent | Fix comment: Road -> Roar (#466) (diff) | |
| download | pokeyellow-b5d2540e7c56d7ae596ba49d105b1a01dd6ffd29.tar.gz pokeyellow-b5d2540e7c56d7ae596ba49d105b1a01dd6ffd29.tar.xz pokeyellow-b5d2540e7c56d7ae596ba49d105b1a01dd6ffd29.zip | |
Identify more bit flags (#465)
* Identify more bit flags
* Space
Diffstat (limited to 'engine/overworld/player_state.asm')
| -rw-r--r-- | engine/overworld/player_state.asm | 20 |
1 files changed, 14 insertions, 6 deletions
diff --git a/engine/overworld/player_state.asm b/engine/overworld/player_state.asm index 4711bb5c..4da437da 100644 --- a/engine/overworld/player_state.asm +++ b/engine/overworld/player_state.asm @@ -294,6 +294,13 @@ _GetTileAndCoordsInFrontOfPlayer: ld [wTileInFrontOfPlayer], a ret +; hPlayerFacing + const_def + const BIT_FACING_DOWN ; 0 + const BIT_FACING_UP ; 1 + const BIT_FACING_LEFT ; 2 + const BIT_FACING_RIGHT ; 3 + GetTileTwoStepsInFrontOfPlayer: xor a ldh [hPlayerFacing], a @@ -306,7 +313,7 @@ GetTileTwoStepsInFrontOfPlayer: jr nz, .notFacingDown ; facing down ld hl, hPlayerFacing - set 0, [hl] + set BIT_FACING_DOWN, [hl] lda_coord 8, 13 inc d jr .storeTile @@ -315,7 +322,7 @@ GetTileTwoStepsInFrontOfPlayer: jr nz, .notFacingUp ; facing up ld hl, hPlayerFacing - set 1, [hl] + set BIT_FACING_UP, [hl] lda_coord 8, 5 dec d jr .storeTile @@ -324,7 +331,7 @@ GetTileTwoStepsInFrontOfPlayer: jr nz, .notFacingLeft ; facing left ld hl, hPlayerFacing - set 2, [hl] + set BIT_FACING_LEFT, [hl] lda_coord 4, 9 dec e jr .storeTile @@ -333,7 +340,7 @@ GetTileTwoStepsInFrontOfPlayer: jr nz, .storeTile ; facing right ld hl, hPlayerFacing - set 3, [hl] + set BIT_FACING_RIGHT, [hl] lda_coord 12, 9 inc e .storeTile @@ -385,7 +392,7 @@ CheckForBoulderCollisionWithSprites: ld de, $f ld hl, wSprite01StateData2MapY ldh a, [hPlayerFacing] - and $3 ; facing up or down? + and (1 << BIT_FACING_UP) | (1 << BIT_FACING_DOWN) jr z, .pushingHorizontallyLoop .pushingVerticallyLoop inc hl @@ -396,6 +403,7 @@ CheckForBoulderCollisionWithSprites: ld a, [hli] ld b, a ldh a, [hPlayerFacing] + assert BIT_FACING_DOWN == 0 rrca jr c, .pushingDown ; pushing up @@ -421,7 +429,7 @@ CheckForBoulderCollisionWithSprites: jr nz, .nextSprite2 ld b, [hl] ldh a, [hPlayerFacing] - bit 2, a + bit BIT_FACING_LEFT, a jr nz, .pushingLeft ; pushing right ldh a, [hPlayerXCoord] |
