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authoryenatch <yenatch@gmail.com>2014-07-12 09:02:49 -0400
committeryenatch <yenatch@gmail.com>2014-07-12 09:02:49 -0400
commitfb11ff7e55be56cef9234c8443614f04f2157a1e (patch)
treea6aa8d0745bd07d0b80090491b5e4b6652de4420 /engine/titlescreen2.asm
parentPull a lot of engine out of main.asm (diff)
parentUpdate INSTALL.md (diff)
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Merge pull request #48 from yenatch/master
Clean up post-split main.asm. Get rid of static wram addresses. Lay out a foundation for Yellow.
Diffstat (limited to 'engine/titlescreen2.asm')
-rwxr-xr-xengine/titlescreen2.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/titlescreen2.asm b/engine/titlescreen2.asm
index f81d8bb8..dc1c633a 100755
--- a/engine/titlescreen2.asm
+++ b/engine/titlescreen2.asm
@@ -89,7 +89,7 @@ TitleBallYTable: ; 372a0 (d:72a0)
Func_372ac: ; 372ac (d:72ac)
; Animate the TitleBall if a starter just got scrolled out.
- ld a, [wWhichTrade] ; $cd3d
+ ld a, [wWhichTrade] ; wWhichTrade
cp STARTER1
jr z, .ok
cp STARTER2
@@ -115,6 +115,6 @@ GetTitleBallY: ; 372c4 (d:72c4)
pop de
and a
ret z
- ld [$c328], a
+ ld [wOAMBuffer + $28], a
inc e
ret