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authorRangi42 <sylvie.oukaour+rangi42@gmail.com>2024-12-16 10:29:59 -0500
committerRangi42 <sylvie.oukaour+rangi42@gmail.com>2024-12-16 10:29:59 -0500
commitff76bba5074abefce1d479cd422a71ad3c297536 (patch)
treed0f46180760e54859206be05a91137a1731e7861 /engine
parentAssert the relations between some move effect constants (#478) (diff)
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Use "gray", not "grey"
This matches the in-game text, e.g. Pewter is "A Stone Gray City"
Diffstat (limited to 'engine')
-rw-r--r--engine/battle/ghost_marowak_anim.asm2
-rw-r--r--engine/events/poison.asm2
-rw-r--r--engine/gfx/palettes.asm4
3 files changed, 4 insertions, 4 deletions
diff --git a/engine/battle/ghost_marowak_anim.asm b/engine/battle/ghost_marowak_anim.asm
index a7f4d025..b6275e52 100644
--- a/engine/battle/ghost_marowak_anim.asm
+++ b/engine/battle/ghost_marowak_anim.asm
@@ -16,7 +16,7 @@ MarowakAnim:
ld a, $1
ldh [hWhoseTurn], a
callfar ChangeMonPic
- ; alternate between black and light grey 8 times.
+ ; alternate between black and light gray 8 times.
; this makes the ghost's body appear to flash
ld d, $80
call FlashSprite8Times
diff --git a/engine/events/poison.asm b/engine/events/poison.asm
index 5a7bed7c..bd79ad16 100644
--- a/engine/events/poison.asm
+++ b/engine/events/poison.asm
@@ -90,7 +90,7 @@ ApplyOutOfBattlePoisonDamage:
and a ; are any party members poisoned?
jr z, .skipPoisonEffectAndSound
ld b, $2
- predef ChangeBGPalColor0_4Frames ; change BG white to dark grey for 4 frames
+ predef ChangeBGPalColor0_4Frames ; change BG white to dark gray for 4 frames
ld a, SFX_POISONED
call PlaySound
.skipPoisonEffectAndSound
diff --git a/engine/gfx/palettes.asm b/engine/gfx/palettes.asm
index 47af5c29..05202079 100644
--- a/engine/gfx/palettes.asm
+++ b/engine/gfx/palettes.asm
@@ -170,7 +170,7 @@ SetPal_Overworld:
ld [wDefaultPaletteCommand], a
ret
.PokemonTowerOrAgatha
- ld a, PAL_GREYMON - 1
+ ld a, PAL_GRAYMON - 1
jr .town
.caveOrBruno
ld a, PAL_CAVE - 1
@@ -271,7 +271,7 @@ BadgeBlkDataLengths:
DeterminePaletteID:
bit TRANSFORMED, a ; a is battle status 3
- ld a, PAL_GREYMON ; if the mon has used Transform, use Ditto's palette
+ ld a, PAL_GRAYMON ; if the mon has used Transform, use Ditto's palette
ret nz
ld a, [hl]
DeterminePaletteIDOutOfBattle: