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| author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-03 16:37:47 -0400 |
|---|---|---|
| committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-03 16:37:47 -0400 |
| commit | 9878f01e29b1443d6c894c1332cbf381fa12646e (patch) | |
| tree | 8e763ca94f2b90faaa470416055c320dbdb89cbf /home.asm | |
| parent | Make suggested edits: (diff) | |
| download | pokeyellow-9878f01e29b1443d6c894c1332cbf381fa12646e.tar.gz pokeyellow-9878f01e29b1443d6c894c1332cbf381fa12646e.tar.xz pokeyellow-9878f01e29b1443d6c894c1332cbf381fa12646e.zip | |
Organize macros/ like pokecrystal
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
Diffstat (limited to 'home.asm')
| -rw-r--r-- | home.asm | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -939,7 +939,7 @@ FadeOutAudio:: ld b, a xor a ld [wAudioFadeOutControl], a - ld a, $ff + ld a, SFX_STOP_ALL_MUSIC ld [wNewSoundID], a call PlaySound ld a, [wAudioSavedROMBank] @@ -2506,7 +2506,7 @@ PlayTrainerMusic:: ret nz xor a ld [wAudioFadeOutControl], a - ld a, $ff + ld a, SFX_STOP_ALL_MUSIC call PlaySound ld a, BANK(Music_MeetEvilTrainer) ld [wAudioROMBank], a |
