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| author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-07 18:50:58 -0400 |
|---|---|---|
| committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-07 19:43:11 -0400 |
| commit | bbf2f51a02b2544f1bef32a5868503b474ae2fef (patch) | |
| tree | d73507228a57e4f3cece2fb93fe7df3a9439553f /home/delay.asm | |
| parent | Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION (diff) | |
| download | pokeyellow-bbf2f51a02b2544f1bef32a5868503b474ae2fef.tar.gz pokeyellow-bbf2f51a02b2544f1bef32a5868503b474ae2fef.tar.xz pokeyellow-bbf2f51a02b2544f1bef32a5868503b474ae2fef.zip | |
Move all code out of home.asm into home/
This results in 64 home/*.asm files, comparable to pokecrystal's 57.
Diffstat (limited to 'home/delay.asm')
| -rw-r--r-- | home/delay.asm | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/home/delay.asm b/home/delay.asm new file mode 100644 index 00000000..850b23e9 --- /dev/null +++ b/home/delay.asm @@ -0,0 +1,31 @@ +DelayFrames:: +; wait c frames + call DelayFrame + dec c + jr nz, DelayFrames + ret + +PlaySoundWaitForCurrent:: + push af + call WaitForSoundToFinish + pop af + jp PlaySound + +; Wait for sound to finish playing +WaitForSoundToFinish:: + ld a, [wLowHealthAlarm] + and $80 + ret nz + push hl +.waitLoop + ld hl, wChannelSoundIDs + Ch5 + xor a + or [hl] + inc hl + or [hl] + inc hl + inc hl + or [hl] + jr nz, .waitLoop + pop hl + ret |
