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| author | Ash Ketchum <no-reply@sl0p.foo> | 2026-07-15 00:37:04 +0200 |
|---|---|---|
| committer | Ash Ketchum <no-reply@sl0p.foo> | 2026-07-15 00:37:04 +0200 |
| commit | cbd75bcf8a14a647469e6e89c9c8a816fff9bc10 (patch) | |
| tree | 75c8cc68dae81773b0fc2c283c4b809746cde5b1 /home/init.asm | |
| parent | fastboot: skip intro/title/menu and autoload save if one exists (diff) | |
| download | pokeyellow-cbd75bcf8a14a647469e6e89c9c8a816fff9bc10.tar.gz pokeyellow-cbd75bcf8a14a647469e6e89c9c8a816fff9bc10.tar.xz pokeyellow-cbd75bcf8a14a647469e6e89c9c8a816fff9bc10.zip | |
warp: SELECT opens quick-warp (B1) + relocate intro-skip to PlayIntro
- home/overworld.asm: SELECT in the overworld farcalls WarpMenu, then restarts
the overworld loop so the fly-warp flags get processed.
- engine/warp_menu.asm (new): WarpMenu reuses the fly-warp machinery
(wDestinationMap + BIT_FLY_WARP/BIT_USED_FLY). B1 warps to Pallet
unconditionally to validate the hook; the real destination menu is next.
- Moved the fastboot intro-skip out of home/init.asm into PlayIntro (bank 10)
to reclaim ~10 bytes of home ROM0 for the overworld hook. Net boot behavior
is unchanged; new-game path still shows the intro.
Diffstat (limited to 'home/init.asm')
| -rw-r--r-- | home/init.asm | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/home/init.asm b/home/init.asm index fc426e29..bef73b7e 100644 --- a/home/init.asm +++ b/home/init.asm @@ -98,11 +98,7 @@ Init:: dec a ld [wUpdateSpritesEnabled], a -; FASTBOOT: skip the GameFreak/Pikachu intro if a save file exists - farcall CheckForPlayerNameInSRAM - jr c, .fastbootSkipIntro predef PlayIntro -.fastbootSkipIntro call DisableLCD call ClearVram |
