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authordannye <33dannye@gmail.com>2024-09-25 00:45:00 -0500
committerdannye <33dannye@gmail.com>2024-09-25 00:45:00 -0500
commita02a98ee7ada1a658e28698484058be2796dc0df (patch)
tree945986054565bd8b5212fc755415096050d1d3a8 /home/npc_movement.asm
parentUse long option flags for rgbgfx, same as tools/gfx (diff)
parentUse `const_skip` (diff)
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Merge branch 'master' of https://github.com/pret/pokered
Diffstat (limited to 'home/npc_movement.asm')
-rw-r--r--home/npc_movement.asm14
1 files changed, 7 insertions, 7 deletions
diff --git a/home/npc_movement.asm b/home/npc_movement.asm
index cc40b1af..83c837a8 100644
--- a/home/npc_movement.asm
+++ b/home/npc_movement.asm
@@ -4,17 +4,17 @@ IsPlayerCharacterBeingControlledByGame::
ld a, [wNPCMovementScriptPointerTableNum]
and a
ret nz
- ld a, [wd736]
- bit 1, a ; currently stepping down from door bit
+ ld a, [wMovementFlags]
+ bit BIT_EXITING_DOOR, a
ret nz
- ld a, [wd730]
- and $80
+ ld a, [wStatusFlags5]
+ and 1 << BIT_SCRIPTED_MOVEMENT_STATE
ret
RunNPCMovementScript::
- ld hl, wd736
- bit 0, [hl]
- res 0, [hl]
+ ld hl, wMovementFlags
+ bit BIT_STANDING_ON_DOOR, [hl]
+ res BIT_STANDING_ON_DOOR, [hl]
jr nz, .playerStepOutFromDoor
ld a, [wNPCMovementScriptPointerTableNum]
and a