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| author | dannye <33dannye@gmail.com> | 2020-05-20 19:40:33 -0500 |
|---|---|---|
| committer | dannye <33dannye@gmail.com> | 2020-05-20 20:02:53 -0500 |
| commit | 10f9559eab8c93b94abb8ae8d1083704ad4e169a (patch) | |
| tree | 7dbe7b152dde8a6e9b56664b5b8cdfc0d6be1253 /home/pic.asm | |
| parent | Merge pull request #39 from TiKevin83/master (diff) | |
| download | pokeyellow-10f9559eab8c93b94abb8ae8d1083704ad4e169a.tar.gz pokeyellow-10f9559eab8c93b94abb8ae8d1083704ad4e169a.tar.xz pokeyellow-10f9559eab8c93b94abb8ae8d1083704ad4e169a.zip | |
Sync with pokered
Diffstat (limited to 'home/pic.asm')
| -rw-r--r-- | home/pic.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/home/pic.asm b/home/pic.asm index 353d0f58..236efe9d 100644 --- a/home/pic.asm +++ b/home/pic.asm @@ -45,8 +45,8 @@ _UncompressSpriteData:: ld [wSpriteWidth], a call ReadNextInputBit ld [wSpriteLoadFlags], a ; initialite bit1 to 0 and bit0 to the first input bit - ; this will load two chunks of data to sSpriteBuffer1 and sSpriteBuffer2 - ; bit 0 decides in which one the first chunk is placed + ; this will load two chunks of data to sSpriteBuffer1 and sSpriteBuffer2 + ; bit 0 decides in which one the first chunk is placed ; fall through ; uncompresses a chunk from the sprite input data stream (pointed to at wd0da) into sSpriteBuffer1 or sSpriteBuffer2 |
