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authorNarishma-gb <194818981+Narishma-gb@users.noreply.github.com>2025-11-18 21:17:31 +0100
committerGitHub <noreply@github.com>2025-11-18 15:17:31 -0500
commitf3326786259f4e53c06b7565369add7605bea8ba (patch)
tree1e09025ed19a6403fa74c408aa195662178cc0ca /home/reset_player_sprite.asm
parentAdd `_vc` patch targets to `.PHONY` (diff)
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Use more hardware and graphics constants (#532)
- Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`.
Diffstat (limited to 'home/reset_player_sprite.asm')
-rw-r--r--home/reset_player_sprite.asm3
1 files changed, 2 insertions, 1 deletions
diff --git a/home/reset_player_sprite.asm b/home/reset_player_sprite.asm
index 72df31a1..6ce4a6fa 100644
--- a/home/reset_player_sprite.asm
+++ b/home/reset_player_sprite.asm
@@ -15,6 +15,7 @@ ResetPlayerSpriteData::
; overwrites sprite data with zeroes
ResetPlayerSpriteData_ClearSpriteData::
- ld bc, $10
+ ld bc, SPRITESTATEDATA1_LENGTH
+ ASSERT SPRITESTATEDATA2_LENGTH == SPRITESTATEDATA1_LENGTH
xor a
jp FillMemory