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| author | Rangi <35663410+Rangi42@users.noreply.github.com> | 2025-06-30 12:47:22 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-06-30 12:47:22 -0400 |
| commit | 56c405de09ce267c4cfbc68a15c37b2ff51c635a (patch) | |
| tree | 47d25c237e9af824f7a57295a2d2e298b194a8e6 /home/start_menu.asm | |
| parent | Distinguish single trainer pics section from Pokemon pics (diff) | |
| download | pokeyellow-56c405de09ce267c4cfbc68a15c37b2ff51c635a.tar.gz pokeyellow-56c405de09ce267c4cfbc68a15c37b2ff51c635a.tar.xz pokeyellow-56c405de09ce267c4cfbc68a15c37b2ff51c635a.zip | |
Replace hardware_constants.asm with hardware.inc (#511)
Diffstat (limited to 'home/start_menu.asm')
| -rw-r--r-- | home/start_menu.asm | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/home/start_menu.asm b/home/start_menu.asm index 5a531744..6de15182 100644 --- a/home/start_menu.asm +++ b/home/start_menu.asm @@ -1,7 +1,7 @@ DisplayStartMenu:: ld a, BANK(StartMenu_Pokedex) ldh [hLoadedROMBank], a - ld [MBC1RomBank], a + ld [rROMB], a ld a, [wWalkBikeSurfState] ; walking/biking/surfing ld [wWalkBikeSurfStateCopy], a ld a, SFX_START_MENU @@ -15,7 +15,7 @@ RedisplayStartMenu:: call HandleMenuInput ld b, a .checkIfUpPressed - bit BIT_D_UP, a + bit B_PAD_UP, a jr z, .checkIfDownPressed ld a, [wCurrentMenuItem] ; menu selection and a @@ -33,7 +33,7 @@ RedisplayStartMenu:: call EraseMenuCursor jr .loop .checkIfDownPressed - bit BIT_D_DOWN, a + bit B_PAD_DOWN, a jr z, .buttonPressed ; if the player pressed tried to go past the bottom item, wrap around to the top CheckEvent EVENT_GOT_POKEDEX @@ -54,7 +54,7 @@ RedisplayStartMenu:: ld a, [wCurrentMenuItem] ld [wBattleAndStartSavedMenuItem], a ; save current menu selection ld a, b - and B_BUTTON | START ; was the Start button or B button pressed? + and PAD_B | PAD_START ; was the Start button or B button pressed? jp nz, CloseStartMenu call SaveScreenTilesToBuffer2 ; copy background from wTileMap to wTileMapBackup2 CheckEvent EVENT_GOT_POKEDEX @@ -79,7 +79,7 @@ RedisplayStartMenu:: CloseStartMenu:: call Joypad ldh a, [hJoyPressed] - bit BIT_A_BUTTON, a + bit B_PAD_A, a jr nz, CloseStartMenu call LoadTextBoxTilePatterns jp CloseTextDisplay |
