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| author | dannye <33dannye@gmail.com> | 2025-11-12 17:56:10 -0600 |
|---|---|---|
| committer | dannye <33dannye@gmail.com> | 2025-11-12 17:56:10 -0600 |
| commit | 324ae167d15ae4eef3cda411e10201661e57d88d (patch) | |
| tree | 86c2b73ce1262f12c1b3eb82874e8572e80e583f /home/window.asm | |
| parent | Separate surfing Pikachu graphics from audio engine code (diff) | |
| parent | Use features of RGBDS 1.0.0 (#537) (diff) | |
| download | pokeyellow-324ae167d15ae4eef3cda411e10201661e57d88d.tar.gz pokeyellow-324ae167d15ae4eef3cda411e10201661e57d88d.tar.xz pokeyellow-324ae167d15ae4eef3cda411e10201661e57d88d.zip | |
Merge branch 'master' of https://github.com/pret/pokered
Diffstat (limited to 'home/window.asm')
| -rw-r--r-- | home/window.asm | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/home/window.asm b/home/window.asm index 18c00e79..c34b4f69 100644 --- a/home/window.asm +++ b/home/window.asm @@ -151,7 +151,7 @@ PlaceMenuCursor:: jr nz, .oldMenuItemLoop .checkForArrow1 ld a, [hl] - cp "▶" ; was an arrow next to the previously selected menu item? + cp '▶' ; was an arrow next to the previously selected menu item? jr nz, .skipClearingArrow .clearArrow ld a, [wTileBehindCursor] @@ -175,11 +175,11 @@ PlaceMenuCursor:: jr nz, .currentMenuItemLoop .checkForArrow2 ld a, [hl] - cp "▶" ; has the right arrow already been placed? + cp '▶' ; has the right arrow already been placed? jr z, .skipSavingTile ; if so, don't lose the saved tile ld [wTileBehindCursor], a ; save tile before overwriting with right arrow .skipSavingTile - ld a, "▶" ; place right arrow + ld a, '▶' ; place right arrow ld [hl], a ld a, l ld [wMenuCursorLocation], a @@ -199,7 +199,7 @@ PlaceUnfilledArrowMenuCursor:: ld l, a ld a, [wMenuCursorLocation + 1] ld h, a - ld [hl], "▷" + ld [hl], '▷' ld a, b ret @@ -209,7 +209,7 @@ EraseMenuCursor:: ld l, a ld a, [wMenuCursorLocation + 1] ld h, a - ld [hl], " " + ld [hl], ' ' ret ; This toggles a blinking down arrow at hl on and off after a delay has passed. @@ -223,7 +223,7 @@ EraseMenuCursor:: HandleDownArrowBlinkTiming:: ld a, [hl] ld b, a - ld a, "▼" + ld a, '▼' cp b jr nz, .downArrowOff .downArrowOn @@ -235,7 +235,7 @@ HandleDownArrowBlinkTiming:: dec a ldh [hDownArrowBlinkCount2], a ret nz - ld a, " " + ld a, ' ' ld [hl], a ld a, $ff ldh [hDownArrowBlinkCount1], a @@ -257,7 +257,7 @@ HandleDownArrowBlinkTiming:: ret nz ld a, $06 ldh [hDownArrowBlinkCount2], a - ld a, "▼" + ld a, '▼' ld [hl], a ret |
