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| author | dannye <corrnondacqb@yahoo.com> | 2015-07-22 09:57:31 -0500 |
|---|---|---|
| committer | dannye <corrnondacqb@yahoo.com> | 2015-07-22 09:57:31 -0500 |
| commit | b4081e851ac4b7ce5cf1fa7c9fc83a490a4c83ec (patch) | |
| tree | 990c331053e70ab256533f5e70ac4f7cb5c58af1 /home | |
| parent | Name some battle sound effects (diff) | |
| download | pokeyellow-b4081e851ac4b7ce5cf1fa7c9fc83a490a4c83ec.tar.gz pokeyellow-b4081e851ac4b7ce5cf1fa7c9fc83a490a4c83ec.tar.xz pokeyellow-b4081e851ac4b7ce5cf1fa7c9fc83a490a4c83ec.zip | |
Rename sound effect files
Diffstat (limited to 'home')
| -rw-r--r-- | home/init.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/home/init.asm b/home/init.asm index 3e8d1d2b..848a81a3 100644 --- a/home/init.asm +++ b/home/init.asm @@ -97,7 +97,7 @@ rLCDC_DEFAULT EQU %11100011 predef LoadSGB - ld a, BANK(SFX_1f_67) + ld a, BANK(SFX_Shooting_Star) ld [wc0ef], a ld [wc0f0], a ld a, $9c |
