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| author | yenatch <yenatch@gmail.com> | 2014-05-24 11:40:38 -0700 |
|---|---|---|
| committer | yenatch <yenatch@gmail.com> | 2014-05-24 11:40:38 -0700 |
| commit | 64479cd64205d611a66698f447aa42c16c334b2d (patch) | |
| tree | 2cd1ddc619864053accbbc7f6cbf084a9bd33c53 /hram.asm | |
| parent | Comment some more bank 0 functions. (diff) | |
| download | pokeyellow-64479cd64205d611a66698f447aa42c16c334b2d.tar.gz pokeyellow-64479cd64205d611a66698f447aa42c16c334b2d.tar.xz pokeyellow-64479cd64205d611a66698f447aa42c16c334b2d.zip | |
Rename random number function and hram labels.
GenRandom -> Random
GenRandomInBattle -> BattleRandom
H_RAND1 -> hRandomAdd
H_RAND2 -> hRandomSub
Diffstat (limited to 'hram.asm')
| -rw-r--r-- | hram.asm | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -98,8 +98,8 @@ REDRAWROW EQU 2 H_SCREENEDGEREDRAWADDR EQU $FFD1 -H_RAND1 EQU $FFD3 -H_RAND2 EQU $FFD4 +hRandomAdd EQU $FFD3 +hRandomSub EQU $FFD4 H_FRAMECOUNTER EQU $FFD5 ; decremented every V-blank (used for delays) |
