diff options
| author | YamaArashi <shadow962@live.com> | 2015-07-15 04:27:59 -0700 |
|---|---|---|
| committer | YamaArashi <shadow962@live.com> | 2015-07-15 04:27:59 -0700 |
| commit | 7b676f5851a2b6fe0001f259afde6e9918b93683 (patch) | |
| tree | 11e66ae327a27f5e769aa012d5ca4e5646df4d42 /hram.asm | |
| parent | named wram variables (diff) | |
| download | pokeyellow-7b676f5851a2b6fe0001f259afde6e9918b93683.tar.gz pokeyellow-7b676f5851a2b6fe0001f259afde6e9918b93683.tar.xz pokeyellow-7b676f5851a2b6fe0001f259afde6e9918b93683.zip | |
commented movement stuff
Diffstat (limited to 'hram.asm')
| -rw-r--r-- | hram.asm | 15 |
1 files changed, 15 insertions, 0 deletions
@@ -28,6 +28,17 @@ hPartyMonIndex EQU $FF8C hHalveItemPrices EQU $FF8E +hSpriteDataOffset2 EQU $FF8F + +hOAMBufferOffset EQU $FF90 + +hSpriteScreenX EQU $FF91 +hSpriteScreenY EQU $FF92 + +hTilePlayerStandingOn EQU $FF93 + +hSpritePriority EQU $FF94 + ; Multiplcation and division variables are meant ; to overlap for back-to-back usage. Big endian. @@ -155,6 +166,10 @@ hTilesetType EQU $FFD7 H_CURRENTSPRITEOFFSET EQU $FFDA ; multiple of $10 +hSpriteVRAMSlotAndFacing EQU $FFE9 + +hSpriteAnimFrameCounter EQU $FFEA + H_WHOSETURN EQU $FFF3 ; 0 on player’s turn, 1 on enemy’s turn ; bit 0: draw HP fraction to the right of bar instead of below (for party menu) |
