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authorpikalaxalt <PikalaxALT@gmail.com>2016-05-24 18:54:06 -0400
committerpikalaxalt <PikalaxALT@gmail.com>2016-05-24 18:54:06 -0400
commit87b20762d539888b031aba92b574108f5f817815 (patch)
tree6a431083c23d83935f920ea0360574be365796b5 /hram.asm
parentUpdate hidden object functions and include them in main (diff)
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Numerous changes (see below)
* Fix build errors from previous commit * Fix predef text pointers * Disassemble hidden object data and additional accessory functions
Diffstat (limited to 'hram.asm')
-rw-r--r--hram.asm2
1 files changed, 2 insertions, 0 deletions
diff --git a/hram.asm b/hram.asm
index 21dbee05..eeb425f6 100644
--- a/hram.asm
+++ b/hram.asm
@@ -309,6 +309,8 @@ hCoordsInFrontOfPlayerMatch EQU $FFEA
hSpriteAnimFrameCounter EQU $FFEA
+hItemAlreadyFound EQU $FFEB
+
H_WHOSETURN EQU $FFF3 ; 0 on player’s turn, 1 on enemy’s turn
hLCDCPointer EQU $FFF4