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| author | Ash Ketchum <no-reply@sl0p.foo> | 2026-07-15 00:37:04 +0200 |
|---|---|---|
| committer | Ash Ketchum <no-reply@sl0p.foo> | 2026-07-15 00:37:04 +0200 |
| commit | cbd75bcf8a14a647469e6e89c9c8a816fff9bc10 (patch) | |
| tree | 75c8cc68dae81773b0fc2c283c4b809746cde5b1 /main.asm | |
| parent | fastboot: skip intro/title/menu and autoload save if one exists (diff) | |
| download | pokeyellow-cbd75bcf8a14a647469e6e89c9c8a816fff9bc10.tar.gz pokeyellow-cbd75bcf8a14a647469e6e89c9c8a816fff9bc10.tar.xz pokeyellow-cbd75bcf8a14a647469e6e89c9c8a816fff9bc10.zip | |
warp: SELECT opens quick-warp (B1) + relocate intro-skip to PlayIntro
- home/overworld.asm: SELECT in the overworld farcalls WarpMenu, then restarts
the overworld loop so the fly-warp flags get processed.
- engine/warp_menu.asm (new): WarpMenu reuses the fly-warp machinery
(wDestinationMap + BIT_FLY_WARP/BIT_USED_FLY). B1 warps to Pallet
unconditionally to validate the hook; the real destination menu is next.
- Moved the fastboot intro-skip out of home/init.asm into PlayIntro (bank 10)
to reclaim ~10 bytes of home ROM0 for the overworld hook. Net boot behavior
is unchanged; new-game path still shows the intro.
Diffstat (limited to 'main.asm')
| -rw-r--r-- | main.asm | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -424,3 +424,4 @@ INCLUDE "engine/pikachu/pikachu_emotions.asm" INCLUDE "engine/pikachu/pikachu_movement.asm" INCLUDE "engine/pikachu/pikachu_pic_animation.asm" INCLUDE "engine/debug/debug_menu.asm" +INCLUDE "engine/warp_menu.asm" |
