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authorRangi <remy.oukaour+rangi42@gmail.com>2019-01-01 15:06:23 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2019-01-01 23:33:10 -0500
commitc7796024590fec48ac79756793c1a6e3b54daf8f (patch)
tree0d61caa7ebe429995a61e800d1d78c3a82aec886 /scripts/GameCorner.asm
parentMerge pull request #193 from luckytyphlosion/master (diff)
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Rename map files, labels, and constants to be consistent and work with Polished Map
Diffstat (limited to '')
-rwxr-xr-xscripts/GameCorner.asm (renamed from scripts/celadongamecorner.asm)18
1 files changed, 9 insertions, 9 deletions
diff --git a/scripts/celadongamecorner.asm b/scripts/GameCorner.asm
index cc81b076..265508e0 100755
--- a/scripts/celadongamecorner.asm
+++ b/scripts/GameCorner.asm
@@ -1,9 +1,9 @@
-CeladonGameCornerScript:
+GameCorner_Script:
call CeladonGameCornerScript_48bcf
call CeladonGameCornerScript_48bec
call EnableAutoTextBoxDrawing
- ld hl, CeladonGameCornerScriptPointers
- ld a, [wCeladonGameCornerCurScript]
+ ld hl, GameCorner_ScriptPointers
+ ld a, [wGameCornerCurScript]
jp CallFunctionInTable
CeladonGameCornerScript_48bcf:
@@ -38,11 +38,11 @@ CeladonGameCornerScript_48bec:
CeladonGameCornerScript_48c07:
xor a
ld [wJoyIgnore], a
- ld [wCeladonGameCornerCurScript], a
+ ld [wGameCornerCurScript], a
ld [wCurMapScript], a
ret
-CeladonGameCornerScriptPointers:
+GameCorner_ScriptPointers:
dw CeladonGameCornerScript0
dw CeladonGameCornerScript1
dw CeladonGameCornerScript2
@@ -78,7 +78,7 @@ CeladonGameCornerScript1:
ld [H_SPRITEINDEX], a
call MoveSprite
ld a, $2
- ld [wCeladonGameCornerCurScript], a
+ ld [wGameCornerCurScript], a
ret
MovementData_48c5a:
@@ -113,10 +113,10 @@ CeladonGameCornerScript2:
set 5, [hl]
set 6, [hl]
ld a, $0
- ld [wCeladonGameCornerCurScript], a
+ ld [wGameCornerCurScript], a
ret
-CeladonGameCornerTextPointers:
+GameCorner_TextPointers:
dw CeladonGameCornerText1
dw CeladonGameCornerText2
dw CeladonGameCornerText3
@@ -427,7 +427,7 @@ CeladonGameCornerText11:
ld [hJoyPressed], a
ld [hJoyReleased], a
ld a, $1
- ld [wCeladonGameCornerCurScript], a
+ ld [wGameCornerCurScript], a
jp TextScriptEnd
CeladonGameCornerText_48ece: