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2026-01-07Use macros to enforce "hidden object" constraints, and rename them to "hidden...Rangi1-1/+1
2026-01-07Use macros to enforce "missable/hide/show object" constraints, and rename the...Rangi1-2/+2
2025-06-30Use combined hardware constantsRangi421-1/+1
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi1-1/+1
2025-04-08Use constants in `PrintBCDNumber` calls (#503)Narishma-gb1-1/+1
2024-09-24Identify `wCurrentMapScriptFlags` bits (#467)Sylvie1-6/+6
2024-09-18Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie1-1/+1
2024-07-16Identify various flag labels and bit constants (#454)Sylvie1-9/+9
2023-11-18Identify more map script labelsRangi421-12/+12
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth1-180/+190
2020-11-14Fix file modesdannye1-0/+0
2020-11-06Sync more with pokeyellowRangi1-3/+3
2020-11-04Sync with pokereddannye1-111/+111
2020-08-28Use decimal, not hex, for sprite (object) coordinates in map scriptsRangi1-2/+2
2020-07-16Reformat map scripts' coordinate and movement dataRangi1-2/+2
2020-07-07Sync coordinate macros with pokecrystalRangi1-8/+8
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-28/+28
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-70/+70
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-3/+3
2020-05-20Sync with pokereddannye1-13/+15
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-527/+0
2017-12-30Add space between arguments in assembly instructions and remove redundant a i...xCrystal1-2/+2
2016-07-18Clean up text commandsdannye1-3/+3
2016-06-11remove address commentsYamaArashi1-54/+54
2016-06-11Sync with pokereddannye1-9/+9
2016-06-09Implement handy text macros from yellowpikalaxalt1-3/+6
2016-06-08Part 1 of syncing with pokered.IIMarckus1-54/+54
2016-06-01Text macros; Prize Roompikalaxalt1-1/+1
2016-05-31Game Cornerpikalaxalt1-10/+13
2016-05-27Vermilion City scriptspikalaxalt1-1/+1
2016-01-03Fix game time labelsPikalaxALT1-3/+3
2015-10-29overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion1-3/+3
2015-08-30No more W_dannye1-9/+9
2015-08-05Use more lbdannye1-4/+4
2015-07-24more naming variablesYamaArashi1-1/+1
2015-07-24named animation functions/variablesYamaArashi1-2/+2
2015-07-21named most of the used eventsYamaArashi1-8/+8
2015-07-20gym leader eventsYamaArashi1-1/+1
2015-07-20enumerate eventsYamaArashi1-18/+9
2015-07-19replace uses of minus oneYamaArashi1-4/+4
2015-07-19Name sound effectsdannye1-2/+2
2015-07-18Consolidate coord macrosdannye1-8/+8
2015-07-18fix variable namingYamaArashi1-3/+3
2015-07-17money / coins hram constantsYamaArashi1-25/+25
2015-07-17More direction constantsdannye1-2/+15
2015-07-13comment slot machineYamaArashi1-2/+2
2015-07-03No more ldhU-Daniel-PC\Daniel1-22/+22
2015-07-03TX_ASMU-Daniel-PC\Daniel1-8/+8
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-51/+51
2015-05-06More removal of "ldh"luckytyphlosion1-21/+21