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authorRangi42 <sylvie.oukaour+rangi42@gmail.com>2025-06-30 13:30:57 -0400
committerRangi <35663410+Rangi42@users.noreply.github.com>2025-06-30 13:45:24 -0400
commit78e44a8fb10307c55d53a69179b9ff7cd6f49fc0 (patch)
treeccc6113a679d842077d67e5453709438c418114f /scripts/PalletTown.asm
parentReplace hardware_constants.asm with hardware.inc (#511) (diff)
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Use combined hardware constants
Diffstat (limited to 'scripts/PalletTown.asm')
-rw-r--r--scripts/PalletTown.asm10
1 files changed, 5 insertions, 5 deletions
diff --git a/scripts/PalletTown.asm b/scripts/PalletTown.asm
index cf6231ea..57c231fa 100644
--- a/scripts/PalletTown.asm
+++ b/scripts/PalletTown.asm
@@ -34,7 +34,7 @@ PalletTownDefaultScript:
ld c, a
ld a, MUSIC_MEET_PROF_OAK ; "oak appears" music
call PlayMusic
- ld a, PAD_SELECT | PAD_START | PAD_RIGHT | PAD_LEFT | PAD_UP | PAD_DOWN
+ ld a, PAD_SELECT | PAD_START | PAD_CTRL_PAD
ld [wJoyIgnore], a
SetEvent EVENT_OAK_APPEARED_IN_PALLET
@@ -49,7 +49,7 @@ PalletTownOakHeyWaitScript:
ld a, TEXT_PALLETTOWN_OAK
ldh [hTextID], a
call DisplayTextID
- ld a, PAD_A | PAD_B | PAD_SELECT | PAD_START | PAD_RIGHT | PAD_LEFT | PAD_UP | PAD_DOWN
+ ld a, PAD_BUTTONS | PAD_CTRL_PAD
ld [wJoyIgnore], a
ld a, HS_PALLET_TOWN_OAK
ld [wMissableObjectIndex], a
@@ -82,7 +82,7 @@ PalletTownOakWalksToPlayerScript:
ld a, PALLETTOWN_OAK
ldh [hSpriteIndex], a
call MoveSprite
- ld a, PAD_A | PAD_B | PAD_SELECT | PAD_START | PAD_RIGHT | PAD_LEFT | PAD_UP | PAD_DOWN
+ ld a, PAD_BUTTONS | PAD_CTRL_PAD
ld [wJoyIgnore], a
; trigger the next script
@@ -98,13 +98,13 @@ PalletTownOakNotSafeComeWithMeScript:
ld [wSpritePlayerStateData1FacingDirection], a
ld a, TRUE
ld [wOakWalkedToPlayer], a
- ld a, PAD_SELECT | PAD_START | PAD_RIGHT | PAD_LEFT | PAD_UP | PAD_DOWN
+ ld a, PAD_SELECT | PAD_START | PAD_CTRL_PAD
ld [wJoyIgnore], a
ld a, TEXT_PALLETTOWN_OAK
ldh [hTextID], a
call DisplayTextID
; set up movement script that causes the player to follow Oak to his lab
- ld a, PAD_A | PAD_B | PAD_SELECT | PAD_START | PAD_RIGHT | PAD_LEFT | PAD_UP | PAD_DOWN
+ ld a, PAD_BUTTONS | PAD_CTRL_PAD
ld [wJoyIgnore], a
ld a, PALLETTOWN_OAK
ld [wSpriteIndex], a