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| author | Rangi <35663410+Rangi42@users.noreply.github.com> | 2025-06-30 12:47:22 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-06-30 12:47:22 -0400 |
| commit | 56c405de09ce267c4cfbc68a15c37b2ff51c635a (patch) | |
| tree | 47d25c237e9af824f7a57295a2d2e298b194a8e6 /scripts/RocketHideoutB2F.asm | |
| parent | Distinguish single trainer pics section from Pokemon pics (diff) | |
| download | pokeyellow-56c405de09ce267c4cfbc68a15c37b2ff51c635a.tar.gz pokeyellow-56c405de09ce267c4cfbc68a15c37b2ff51c635a.tar.xz pokeyellow-56c405de09ce267c4cfbc68a15c37b2ff51c635a.zip | |
Replace hardware_constants.asm with hardware.inc (#511)
Diffstat (limited to 'scripts/RocketHideoutB2F.asm')
| -rw-r--r-- | scripts/RocketHideoutB2F.asm | 134 |
1 files changed, 67 insertions, 67 deletions
diff --git a/scripts/RocketHideoutB2F.asm b/scripts/RocketHideoutB2F.asm index 0df2f06a..a57cecbd 100644 --- a/scripts/RocketHideoutB2F.asm +++ b/scripts/RocketHideoutB2F.asm @@ -28,7 +28,7 @@ RocketHideoutB2FDefaultScript: call StartSimulatingJoypadStates ld a, SFX_ARROW_TILES call PlaySound - ld a, A_BUTTON | B_BUTTON | SELECT | START | D_RIGHT | D_LEFT | D_UP | D_DOWN + ld a, PAD_A | PAD_B | PAD_SELECT | PAD_START | PAD_RIGHT | PAD_LEFT | PAD_UP | PAD_DOWN ld [wJoyIgnore], a ld a, SCRIPT_ROCKETHIDEOUTB2F_PLAYER_SPINNING ld [wCurMapScript], a @@ -83,177 +83,177 @@ RocketHideout2ArrowTilePlayerMovement: ;format: direction, count ;each list is read starting from the $FF and working backwards RocketHideout2ArrowMovement1: - db D_LEFT, 2 + db PAD_LEFT, 2 db -1 ; end RocketHideout2ArrowMovement2: - db D_RIGHT, 4 + db PAD_RIGHT, 4 db -1 ; end RocketHideout2ArrowMovement3: - db D_UP, 4 - db D_RIGHT, 4 + db PAD_UP, 4 + db PAD_RIGHT, 4 db -1 ; end RocketHideout2ArrowMovement4: - db D_UP, 4 - db D_RIGHT, 4 - db D_UP, 1 + db PAD_UP, 4 + db PAD_RIGHT, 4 + db PAD_UP, 1 db -1 ; end RocketHideout2ArrowMovement5: - db D_LEFT, 2 - db D_UP, 3 + db PAD_LEFT, 2 + db PAD_UP, 3 db -1 ; end RocketHideout2ArrowMovement6: - db D_DOWN, 2 - db D_RIGHT, 4 + db PAD_DOWN, 2 + db PAD_RIGHT, 4 db -1 ; end RocketHideout2ArrowMovement7: - db D_UP, 2 + db PAD_UP, 2 db -1 ; end RocketHideout2ArrowMovement8: - db D_UP, 4 + db PAD_UP, 4 db -1 ; end RocketHideout2ArrowMovement9: - db D_LEFT, 6 + db PAD_LEFT, 6 db -1 ; end RocketHideout2ArrowMovement10: - db D_UP, 1 + db PAD_UP, 1 db -1 ; end RocketHideout2ArrowMovement11: - db D_LEFT, 6 - db D_UP, 4 + db PAD_LEFT, 6 + db PAD_UP, 4 db -1 ; end RocketHideout2ArrowMovement12: - db D_DOWN, 2 + db PAD_DOWN, 2 db -1 ; end RocketHideout2ArrowMovement13: - db D_LEFT, 8 + db PAD_LEFT, 8 db -1 ; end RocketHideout2ArrowMovement14: - db D_LEFT, 8 - db D_UP, 1 + db PAD_LEFT, 8 + db PAD_UP, 1 db -1 ; end RocketHideout2ArrowMovement15: - db D_LEFT, 8 - db D_UP, 6 + db PAD_LEFT, 8 + db PAD_UP, 6 db -1 ; end RocketHideout2ArrowMovement16: - db D_UP, 2 - db D_RIGHT, 4 + db PAD_UP, 2 + db PAD_RIGHT, 4 db -1 ; end RocketHideout2ArrowMovement17: - db D_UP, 2 - db D_RIGHT, 4 - db D_UP, 2 + db PAD_UP, 2 + db PAD_RIGHT, 4 + db PAD_UP, 2 db -1 ; end RocketHideout2ArrowMovement18: - db D_DOWN, 2 - db D_RIGHT, 4 - db D_DOWN, 2 + db PAD_DOWN, 2 + db PAD_RIGHT, 4 + db PAD_DOWN, 2 db -1 ; end RocketHideout2ArrowMovement19: - db D_DOWN, 2 - db D_RIGHT, 4 + db PAD_DOWN, 2 + db PAD_RIGHT, 4 db -1 ; end RocketHideout2ArrowMovement20: - db D_LEFT, 10 + db PAD_LEFT, 10 db -1 ; end RocketHideout2ArrowMovement21: - db D_LEFT, 10 - db D_UP, 2 + db PAD_LEFT, 10 + db PAD_UP, 2 db -1 ; end RocketHideout2ArrowMovement22: - db D_LEFT, 10 - db D_UP, 4 + db PAD_LEFT, 10 + db PAD_UP, 4 db -1 ; end RocketHideout2ArrowMovement23: - db D_UP, 2 - db D_RIGHT, 2 + db PAD_UP, 2 + db PAD_RIGHT, 2 db -1 ; end RocketHideout2ArrowMovement24: - db D_RIGHT, 1 - db D_DOWN, 2 + db PAD_RIGHT, 1 + db PAD_DOWN, 2 db -1 ; end RocketHideout2ArrowMovement25: - db D_RIGHT, 1 + db PAD_RIGHT, 1 db -1 ; end RocketHideout2ArrowMovement26: - db D_DOWN, 2 - db D_RIGHT, 2 + db PAD_DOWN, 2 + db PAD_RIGHT, 2 db -1 ; end RocketHideout2ArrowMovement27: - db D_DOWN, 2 - db D_LEFT, 2 + db PAD_DOWN, 2 + db PAD_LEFT, 2 db -1 ; end RocketHideout2ArrowMovement28: - db D_UP, 2 - db D_RIGHT, 4 - db D_UP, 2 - db D_LEFT, 3 + db PAD_UP, 2 + db PAD_RIGHT, 4 + db PAD_UP, 2 + db PAD_LEFT, 3 db -1 ; end RocketHideout2ArrowMovement29: - db D_DOWN, 2 - db D_LEFT, 4 + db PAD_DOWN, 2 + db PAD_LEFT, 4 db -1 ; end RocketHideout2ArrowMovement30: - db D_LEFT, 6 - db D_UP, 4 - db D_LEFT, 5 + db PAD_LEFT, 6 + db PAD_UP, 4 + db PAD_LEFT, 5 db -1 ; end RocketHideout2ArrowMovement31: - db D_UP, 2 + db PAD_UP, 2 db -1 ; end RocketHideout2ArrowMovement32: - db D_UP, 1 + db PAD_UP, 1 db -1 ; end RocketHideout2ArrowMovement33: - db D_UP, 3 + db PAD_UP, 3 db -1 ; end RocketHideout2ArrowMovement34: - db D_UP, 5 + db PAD_UP, 5 db -1 ; end RocketHideout2ArrowMovement35: - db D_RIGHT, 1 - db D_DOWN, 2 - db D_LEFT, 4 + db PAD_RIGHT, 1 + db PAD_DOWN, 2 + db PAD_LEFT, 4 db -1 ; end RocketHideout2ArrowMovement36: - db D_LEFT, 10 - db D_UP, 2 - db D_LEFT, 5 + db PAD_LEFT, 10 + db PAD_UP, 2 + db PAD_LEFT, 5 db -1 ; end RocketHideoutB2FPlayerSpinningScript: |
