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| author | dannye <33dannye@gmail.com> | 2023-11-20 00:33:27 -0600 |
|---|---|---|
| committer | dannye <33dannye@gmail.com> | 2023-11-20 20:23:27 -0600 |
| commit | 298e99d3776580585c3f434e5d93137ae431bdd3 (patch) | |
| tree | a808c4ffd0fd0f9bd28972bae5236e0d3345c8e5 /scripts/Route10.asm | |
| parent | Add sound bits documentation for wOptions (#110) (diff) | |
| parent | Name 2 unnamed labels I missed in SeafoamIslandsB4F and PokemonMansion3F (#437) (diff) | |
| download | pokeyellow-298e99d3776580585c3f434e5d93137ae431bdd3.tar.gz pokeyellow-298e99d3776580585c3f434e5d93137ae431bdd3.tar.xz pokeyellow-298e99d3776580585c3f434e5d93137ae431bdd3.zip | |
Merge branch 'master' of https://github.com/pret/pokered
Diffstat (limited to 'scripts/Route10.asm')
| -rw-r--r-- | scripts/Route10.asm | 133 |
1 files changed, 67 insertions, 66 deletions
diff --git a/scripts/Route10.asm b/scripts/Route10.asm index 70a7e013..5e015a1b 100644 --- a/scripts/Route10.asm +++ b/scripts/Route10.asm @@ -8,151 +8,152 @@ Route10_Script: ret Route10_ScriptPointers: - dw CheckFightingMapTrainers - dw DisplayEnemyTrainerTextAndStartBattle - dw EndTrainerBattle + def_script_pointers + dw_const CheckFightingMapTrainers, SCRIPT_ROUTE10_DEFAULT + dw_const DisplayEnemyTrainerTextAndStartBattle, SCRIPT_ROUTE10_START_BATTLE + dw_const EndTrainerBattle, SCRIPT_ROUTE10_END_BATTLE Route10_TextPointers: - dw Route10Text1 - dw Route10Text2 - dw Route10Text3 - dw Route10Text4 - dw Route10Text5 - dw Route10Text6 - dw Route10Text7 - dw PokeCenterSignText - dw Route10Text9 - dw Route10Text10 + def_text_pointers + dw_const Route10SuperNerd1Text, TEXT_ROUTE10_SUPER_NERD1 + dw_const Route10Hiker1Text, TEXT_ROUTE10_HIKER1 + dw_const Route10SuperNerd2Text, TEXT_ROUTE10_SUPER_NERD2 + dw_const Route10CooltrainerF1Text, TEXT_ROUTE10_COOLTRAINER_F1 + dw_const Route10Hiker2Text, TEXT_ROUTE10_HIKER2 + dw_const Route10CooltrainerF2Text, TEXT_ROUTE10_COOLTRAINER_F2 + dw_const Route10RockTunnelSignText, TEXT_ROUTE10_ROCKTUNNEL_NORTH_SIGN + dw_const PokeCenterSignText, TEXT_ROUTE10_POKECENTER_SIGN + dw_const Route10RockTunnelSignText, TEXT_ROUTE10_ROCKTUNNEL_SOUTH_SIGN + dw_const Route10PowerPlantSignText, TEXT_ROUTE10_POWERPLANT_SIGN Route10TrainerHeaders: def_trainers Route10TrainerHeader0: - trainer EVENT_BEAT_ROUTE_10_TRAINER_0, 4, Route10BattleText1, Route10EndBattleText1, Route10AfterBattleText1 + trainer EVENT_BEAT_ROUTE_10_TRAINER_0, 4, Route10SuperNerd1BattleText, Route10SuperNerd1EndBattleText, Route10SuperNerd1AfterBattleText Route10TrainerHeader1: - trainer EVENT_BEAT_ROUTE_10_TRAINER_1, 3, Route10BattleText2, Route10EndBattleText2, Route10AfterBattleText2 + trainer EVENT_BEAT_ROUTE_10_TRAINER_1, 3, Route10Hiker1BattleText, Route10Hiker1EndBattleText, Route10Hiker1AfterBattleText Route10TrainerHeader2: - trainer EVENT_BEAT_ROUTE_10_TRAINER_2, 4, Route10BattleText3, Route10EndBattleText3, Route10AfterBattleText3 + trainer EVENT_BEAT_ROUTE_10_TRAINER_2, 4, Route10SuperNerd2BattleText, Route10SuperNerd2EndBattleText, Route10SuperNerd2AfterBattleText Route10TrainerHeader3: - trainer EVENT_BEAT_ROUTE_10_TRAINER_3, 3, Route10BattleText4, Route10EndBattleText4, Route10AfterBattleText4 + trainer EVENT_BEAT_ROUTE_10_TRAINER_3, 3, Route10CooltrainerF1BattleText, Route10CooltrainerF1EndBattleText, Route10CooltrainerF1AfterBattleText Route10TrainerHeader4: - trainer EVENT_BEAT_ROUTE_10_TRAINER_4, 2, Route10BattleText5, Route10EndBattleText5, Route10AfterBattleText5 + trainer EVENT_BEAT_ROUTE_10_TRAINER_4, 2, Route10Hiker2BattleText, Route10Hiker2EndBattleText, Route10Hiker2AfterBattleText Route10TrainerHeader5: - trainer EVENT_BEAT_ROUTE_10_TRAINER_5, 2, Route10BattleText6, Route10EndBattleText6, Route10AfterBattleText6 + trainer EVENT_BEAT_ROUTE_10_TRAINER_5, 2, Route10CooltrainerF2BattleText, Route10CooltrainerF2EndBattleText, Route10CooltrainerF2AfterBattleText db -1 ; end -Route10Text1: +Route10SuperNerd1Text: text_asm ld hl, Route10TrainerHeader0 call TalkToTrainer jp TextScriptEnd -Route10BattleText1: - text_far _Route10BattleText1 +Route10SuperNerd1BattleText: + text_far _Route10SuperNerd1BattleText text_end -Route10EndBattleText1: - text_far _Route10EndBattleText1 +Route10SuperNerd1EndBattleText: + text_far _Route10SuperNerd1EndBattleText text_end -Route10AfterBattleText1: - text_far _Route10AfterBattleText1 +Route10SuperNerd1AfterBattleText: + text_far _Route10SuperNerd1AfterBattleText text_end -Route10Text2: +Route10Hiker1Text: text_asm ld hl, Route10TrainerHeader1 call TalkToTrainer jp TextScriptEnd -Route10BattleText2: - text_far _Route10BattleText2 +Route10Hiker1BattleText: + text_far _Route10Hiker1BattleText text_end -Route10EndBattleText2: - text_far _Route10EndBattleText2 +Route10Hiker1EndBattleText: + text_far _Route10Hiker1EndBattleText text_end -Route10AfterBattleText2: - text_far _Route10AfterBattleText2 +Route10Hiker1AfterBattleText: + text_far _Route10Hiker1AfterBattleText text_end -Route10Text3: +Route10SuperNerd2Text: text_asm ld hl, Route10TrainerHeader2 call TalkToTrainer jp TextScriptEnd -Route10BattleText3: - text_far _Route10BattleText3 +Route10SuperNerd2BattleText: + text_far _Route10SuperNerd2BattleText text_end -Route10EndBattleText3: - text_far _Route10EndBattleText3 +Route10SuperNerd2EndBattleText: + text_far _Route10SuperNerd2EndBattleText text_end -Route10AfterBattleText3: - text_far _Route10AfterBattleText3 +Route10SuperNerd2AfterBattleText: + text_far _Route10SuperNerd2AfterBattleText text_end -Route10Text4: +Route10CooltrainerF1Text: text_asm ld hl, Route10TrainerHeader3 call TalkToTrainer jp TextScriptEnd -Route10BattleText4: - text_far _Route10BattleText4 +Route10CooltrainerF1BattleText: + text_far _Route10CooltrainerF1BattleText text_end -Route10EndBattleText4: - text_far _Route10EndBattleText4 +Route10CooltrainerF1EndBattleText: + text_far _Route10CooltrainerF1EndBattleText text_end -Route10AfterBattleText4: - text_far _Route10AfterBattleText4 +Route10CooltrainerF1AfterBattleText: + text_far _Route10CooltrainerF1AfterBattleText text_end -Route10Text5: +Route10Hiker2Text: text_asm ld hl, Route10TrainerHeader4 call TalkToTrainer jp TextScriptEnd -Route10BattleText5: - text_far _Route10BattleText5 +Route10Hiker2BattleText: + text_far _Route10Hiker2BattleText text_end -Route10EndBattleText5: - text_far _Route10EndBattleText5 +Route10Hiker2EndBattleText: + text_far _Route10Hiker2EndBattleText text_end -Route10AfterBattleText5: - text_far _Route10AfterBattleText5 +Route10Hiker2AfterBattleText: + text_far _Route10Hiker2AfterBattleText text_end -Route10Text6: +Route10CooltrainerF2Text: text_asm ld hl, Route10TrainerHeader5 call TalkToTrainer jp TextScriptEnd -Route10BattleText6: - text_far _Route10BattleText6 +Route10CooltrainerF2BattleText: + text_far _Route10CooltrainerF2BattleText text_end -Route10EndBattleText6: - text_far _Route10EndBattleText6 +Route10CooltrainerF2EndBattleText: + text_far _Route10CooltrainerF2EndBattleText text_end -Route10AfterBattleText6: - text_far _Route10AfterBattleText6 +Route10CooltrainerF2AfterBattleText: + text_far _Route10CooltrainerF2AfterBattleText text_end -Route10Text9: -Route10Text7: - text_far _Route10Text7 ; _Route10Text9 +Route10RockTunnelSignText: + text_far _Route10RockTunnelSignText text_end -Route10Text10: - text_far _Route10Text10 +Route10PowerPlantSignText: + text_far _Route10PowerPlantSignText text_end |
