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| author | Ash Ketchum <no-reply@sl0p.foo> | 2026-07-15 15:23:39 +0200 |
|---|---|---|
| committer | Ash Ketchum <no-reply@sl0p.foo> | 2026-07-15 15:23:39 +0200 |
| commit | eeb61bd9aa3ad514d685b82a635a8b7d4511339a (patch) | |
| tree | aa963e1dbb7d0bc503fc46756313b2b61a0ae9f0 /scripts/SSAnneKitchen.asm | |
| parent | EXPLORE: animate the approach to map edges instead of hard-jumping (diff) | |
| download | pokeyellow-eeb61bd9aa3ad514d685b82a635a8b7d4511339a.tar.gz pokeyellow-eeb61bd9aa3ad514d685b82a635a8b7d4511339a.tar.xz pokeyellow-eeb61bd9aa3ad514d685b82a635a8b7d4511339a.zip | |
SL0P menu: add SAVER screensaver (autopilot EXPLORE)
New menu entry that auto-drives the EXPLORE camera across the overworld:
- persistent-direction wander (DFS-ish): keep heading, turn only when blocked
or occasionally at a junction, never an immediate U-turn. SlopSaverPickDir
synthesises a d-pad direction into the normal EXPLORE dispatch, so it inherits
smooth scrolling and smooth map-edge crossing.
- arrows hidden; player/Pikachu never drawn (clear+freeze OAM right after every
LoadMapData, before the first frame renders - also fixes a brief player flash
at crossings in manual EXPLORE).
- any button wakes it back to the menu.
State byte wSlopSaverDir reuses wUnusedCreditsByte (0=off, else current dir).
Diffstat (limited to 'scripts/SSAnneKitchen.asm')
0 files changed, 0 insertions, 0 deletions
