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| author | vulcandth <vulcandth@gmail.com> | 2023-07-13 20:27:56 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-07-13 21:27:56 -0400 |
| commit | d001ced41b53271373753de835a9c3b3413dc318 (patch) | |
| tree | ff2db7f403bddfcdeb12e50def8411cafedcdd5e /scripts/SeafoamIslandsB4F.asm | |
| parent | Make wCurrentBoxNum a byte instead of word (#414) (diff) | |
| download | pokeyellow-d001ced41b53271373753de835a9c3b3413dc318.tar.gz pokeyellow-d001ced41b53271373753de835a9c3b3413dc318.tar.xz pokeyellow-d001ced41b53271373753de835a9c3b3413dc318.zip | |
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
Diffstat (limited to 'scripts/SeafoamIslandsB4F.asm')
| -rw-r--r-- | scripts/SeafoamIslandsB4F.asm | 65 |
1 files changed, 34 insertions, 31 deletions
diff --git a/scripts/SeafoamIslandsB4F.asm b/scripts/SeafoamIslandsB4F.asm index 5fa51bb7..98ea0a5b 100644 --- a/scripts/SeafoamIslandsB4F.asm +++ b/scripts/SeafoamIslandsB4F.asm @@ -11,22 +11,24 @@ SeafoamIslands5Script_467a5: ret SeafoamIslandsB4F_ScriptPointers: - dw SeafoamIslands5Script0 - dw SeafoamIslands5Script1 - dw SeafoamIslands5Script2 - dw SeafoamIslands5Script3 - dw SeafoamIslands5Script4 + def_script_pointers + dw_const SeafoamIslandsB4FDefaultScript, SCRIPT_SEAFOAMISLANDSB4F_DEFAULT + dw_const SeafoamIslandsB4FObjectMoving1Script, SCRIPT_SEAFOAMISLANDSB4F_OBJECT_MOVING1 + dw_const SeafoamIslandsB4FMoveObjectScript, SCRIPT_SEAFOAMISLANDSB4F_MOVE_OBJECT + dw_const SeafoamIslandsB4FObjectMoving2Script, SCRIPT_SEAFOAMISLANDSB4F_OBJECT_MOVING2 + dw_const SeafoamIslandsB4FObjectMoving3Script, SCRIPT_SEAFOAMISLANDSB4F_OBJECT_MOVING3 + EXPORT SCRIPT_SEAFOAMISLANDSB4F_MOVE_OBJECT ; used by engine/overworld/player_state.asm -SeafoamIslands5Script4: +SeafoamIslandsB4FObjectMoving3Script: ld a, [wIsInBattle] cp $ff jr z, SeafoamIslands5Script_467a5 call EndTrainerBattle - ld a, $0 + ld a, SCRIPT_SEAFOAMISLANDSB4F_DEFAULT ld [wSeafoamIslandsB4FCurScript], a ret -SeafoamIslands5Script0: +SeafoamIslandsB4FDefaultScript: CheckBothEventsSet EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE, EVENT_SEAFOAM3_BOULDER2_DOWN_HOLE ret z ld hl, .Coords @@ -48,7 +50,7 @@ SeafoamIslands5Script0: call StartSimulatingJoypadStates ld hl, wFlags_D733 res 2, [hl] - ld a, $1 + ld a, SCRIPT_SEAFOAMISLANDSB4F_OBJECT_MOVING1 ld [wSeafoamIslandsB4FCurScript], a ret @@ -59,23 +61,23 @@ SeafoamIslands5Script0: dbmapcoord 21, 16 db -1 ; end -SeafoamIslands5Script1: +SeafoamIslandsB4FObjectMoving1Script: ld a, [wSimulatedJoypadStatesIndex] and a ret nz xor a ld [wJoyIgnore], a - ld a, $0 + ld a, SCRIPT_SEAFOAMISLANDSB4F_DEFAULT ld [wSeafoamIslandsB4FCurScript], a ret -SeafoamIslands5Script2: +SeafoamIslandsB4FMoveObjectScript: CheckBothEventsSet EVENT_SEAFOAM4_BOULDER1_DOWN_HOLE, EVENT_SEAFOAM4_BOULDER2_DOWN_HOLE - ld a, $0 + ld a, SCRIPT_SEAFOAMISLANDSB4F_DEFAULT jr z, .asm_46849 ld hl, .Coords call ArePlayerCoordsInArray - ld a, $0 + ld a, SCRIPT_SEAFOAMISLANDSB4F_DEFAULT jr nc, .asm_46849 ld a, [wCoordIndex] cp $1 @@ -90,7 +92,7 @@ SeafoamIslands5Script2: dec a ld [wSimulatedJoypadStatesIndex], a call StartSimulatingJoypadStates - ld a, $3 + ld a, SCRIPT_SEAFOAMISLANDSB4F_OBJECT_MOVING2 .asm_46849 ld [wSeafoamIslandsB4FCurScript], a ret @@ -112,7 +114,7 @@ RLEMovementData_46859: db D_UP, 1 db -1 ; end -SeafoamIslands5Script3: +SeafoamIslandsB4FObjectMoving2Script: ld a, [wSimulatedJoypadStatesIndex] ld b, a cp $1 @@ -120,7 +122,7 @@ SeafoamIslands5Script3: ld a, b and a ret nz - ld a, $0 + ld a, SCRIPT_SEAFOAMISLANDSB4F_DEFAULT ld [wSeafoamIslandsB4FCurScript], a ret @@ -131,40 +133,41 @@ SeaFoamIslands5Script_46872: jp ForceBikeOrSurf SeafoamIslandsB4F_TextPointers: - dw BoulderText - dw BoulderText - dw ArticunoText - dw SeafoamIslands5Text4 - dw SeafoamIslands5Text5 + def_text_pointers + dw_const BoulderText, TEXT_SEAFOAMISLANDSB4F_BOULDER1 + dw_const BoulderText, TEXT_SEAFOAMISLANDSB4F_BOULDER2 + dw_const SeafoamIslandsB4FArticunoText, TEXT_SEAFOAMISLANDSB4F_ARTICUNO + dw_const SeafoamIslandsB4FBouldersSignText, TEXT_SEAFOAMISLANDSB4F_BOULDERS_SIGN + dw_const SeafoamIslandsB4FDangerSignText, TEXT_SEAFOAMISLANDSB4F_DANGER_SIGN ; Articuno is object 3, but its event flag is bit 2. ; This is not a problem because its sight range is 0, and ; trainer headers were not stored by ExecuteCurMapScriptInTable. def_trainers 2 ArticunoTrainerHeader: - trainer EVENT_BEAT_ARTICUNO, 0, ArticunoBattleText, ArticunoBattleText, ArticunoBattleText + trainer EVENT_BEAT_ARTICUNO, 0, SeafoamIslandsB4FArticunoBattleText, SeafoamIslandsB4FArticunoBattleText, SeafoamIslandsB4FArticunoBattleText db -1 ; end -ArticunoText: +SeafoamIslandsB4FArticunoText: text_asm ld hl, ArticunoTrainerHeader call TalkToTrainer - ld a, $4 + ld a, SCRIPT_SEAFOAMISLANDSB4F_OBJECT_MOVING3 ld [wSeafoamIslandsB4FCurScript], a jp TextScriptEnd -ArticunoBattleText: - text_far _ArticunoBattleText +SeafoamIslandsB4FArticunoBattleText: + text_far _SeafoamIslandsB4FArticunoBattleText text_asm ld a, ARTICUNO call PlayCry call WaitForSoundToFinish jp TextScriptEnd -SeafoamIslands5Text4: - text_far _SeafoamIslands5Text4 +SeafoamIslandsB4FBouldersSignText: + text_far _SeafoamIslandsB4FBouldersSignText text_end -SeafoamIslands5Text5: - text_far _SeafoamIslands5Text5 +SeafoamIslandsB4FDangerSignText: + text_far _SeafoamIslandsB4FDangerSignText text_end |
