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| author | dannye <33dannye@gmail.com> | 2023-11-20 00:33:27 -0600 |
|---|---|---|
| committer | dannye <33dannye@gmail.com> | 2023-11-20 20:23:27 -0600 |
| commit | 298e99d3776580585c3f434e5d93137ae431bdd3 (patch) | |
| tree | a808c4ffd0fd0f9bd28972bae5236e0d3345c8e5 /scripts/SilphCo11F.asm | |
| parent | Add sound bits documentation for wOptions (#110) (diff) | |
| parent | Name 2 unnamed labels I missed in SeafoamIslandsB4F and PokemonMansion3F (#437) (diff) | |
| download | pokeyellow-298e99d3776580585c3f434e5d93137ae431bdd3.tar.gz pokeyellow-298e99d3776580585c3f434e5d93137ae431bdd3.tar.xz pokeyellow-298e99d3776580585c3f434e5d93137ae431bdd3.zip | |
Merge branch 'master' of https://github.com/pret/pokered
Diffstat (limited to 'scripts/SilphCo11F.asm')
| -rw-r--r-- | scripts/SilphCo11F.asm | 345 |
1 files changed, 173 insertions, 172 deletions
diff --git a/scripts/SilphCo11F.asm b/scripts/SilphCo11F.asm index dfbf5951..237efd0b 100644 --- a/scripts/SilphCo11F.asm +++ b/scripts/SilphCo11F.asm @@ -1,5 +1,5 @@ SilphCo11F_Script: - call SilphCo11Script_62127 + call SilphCo11FGateCallbackScript call EnableAutoTextBoxDrawing ld hl, SilphCo11TrainerHeaders ld de, SilphCo11F_ScriptPointers @@ -8,14 +8,14 @@ SilphCo11F_Script: ld [wSilphCo11FCurScript], a ret -SilphCo11Script_62127: +SilphCo11FGateCallbackScript: ld hl, wCurrentMapScriptFlags bit 5, [hl] res 5, [hl] ret z ld hl, SilphCo11GateCoords - call SilphCo11Script_6214f - call SilphCo11Script_6217b + call SilphCo11F_SetCardKeyDoorYScript + call SilphCo11FSetUnlockedDoorEventScript CheckEvent EVENT_SILPH_CO_11_UNLOCKED_DOOR ret nz ld a, $20 @@ -28,7 +28,7 @@ SilphCo11GateCoords: dbmapcoord 3, 6 db -1 ; end -SilphCo11Script_6214f: +SilphCo11F_SetCardKeyDoorYScript: push hl ld hl, wCardKeyDoorY ld a, [hli] @@ -38,111 +38,113 @@ SilphCo11Script_6214f: xor a ldh [hUnlockedSilphCoDoors], a pop hl -.asm_62143 +.loop_check_doors ld a, [hli] cp $ff - jr z, .asm_6215f + jr z, .exit_loop push hl ld hl, hUnlockedSilphCoDoors inc [hl] pop hl cp b - jr z, .asm_62154 + jr z, .check_y_coord inc hl - jr .asm_62143 -.asm_62154 + jr .loop_check_doors +.check_y_coord ld a, [hli] cp c - jr nz, .asm_62143 + jr nz, .loop_check_doors ld hl, wCardKeyDoorY xor a ld [hli], a ld [hl], a ret -.asm_6215f +.exit_loop xor a ldh [hUnlockedSilphCoDoors], a ret -SilphCo11Script_6217b: +SilphCo11FSetUnlockedDoorEventScript: ldh a, [hUnlockedSilphCoDoors] and a ret z SetEvent EVENT_SILPH_CO_11_UNLOCKED_DOOR ret -SilphCo11Script_62185: +SilphCo11FResetCurScript: xor a ld [wJoyIgnore], a -SilphCo11Script_62189: +; fallthrough +SilphCo11FSetCurScript: ld [wSilphCo11FCurScript], a ld [wCurMapScript], a ret SilphCo11F_ScriptPointers: - dw SilphCo11Script0 - dw DisplayEnemyTrainerTextAndStartBattle - dw EndTrainerBattle - dw SilphCo11Script3 - dw SilphCo11Script4 - dw SilphCo11Script5 - dw SilphCo11Script6 - dw SilphCo11Script7 - dw SilphCo11Script8 - dw SilphCo11Script9 - dw SilphCo11Script10 - dw SilphCo11Script11 - dw SilphCo11Script12 - dw SilphCo11Script13 - dw SilphCo11Script14 + def_script_pointers + dw_const SilphCo11FDefaultScript, SCRIPT_SILPHCO11F_DEFAULT + dw_const DisplayEnemyTrainerTextAndStartBattle, SCRIPT_SILPHCO11F_START_BATTLE + dw_const EndTrainerBattle, SCRIPT_SILPHCO11F_END_BATTLE + dw_const SilphCo11FGiovanniAfterBattleScript, SCRIPT_SILPHCO11F_GIOVANNI_AFTER_BATTLE + dw_const SilphCo11FGiovanniStartBattleScript, SCRIPT_SILPHCO11F_GIOVANNI_START_BATTLE + dw_const SilphCo11FScript5, SCRIPT_SILPHCO11F_SCRIPT5 + dw_const SilphCo11FScript6, SCRIPT_SILPHCO11F_SCRIPT6 + dw_const SilphCo11FScript7, SCRIPT_SILPHCO11F_SCRIPT7 + dw_const SilphCo11FScript8, SCRIPT_SILPHCO11F_SCRIPT8 + dw_const SilphCo11FScript9, SCRIPT_SILPHCO11F_SCRIPT9 + dw_const SilphCo11FScript10, SCRIPT_SILPHCO11F_SCRIPT10 + dw_const SilphCo11FScript11, SCRIPT_SILPHCO11F_SCRIPT11 + dw_const SilphCo11FScript12, SCRIPT_SILPHCO11F_SCRIPT12 + dw_const SilphCo11FScript13, SCRIPT_SILPHCO11F_SCRIPT13 + dw_const SilphCo11FScript14, SCRIPT_SILPHCO11F_SCRIPT14 -SilphCo11Script0: +SilphCo11FDefaultScript: IF DEF(_DEBUG) call DebugPressedOrHeldB ret nz ENDC CheckEvent EVENT_BEAT_SILPH_CO_11F_TRAINER_0 - call z, SilphCo11Script_6229c + call z, SilphCo11FScript_6229c CheckEvent EVENT_782 ret nz CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI - call z, SilphCo11Script_621c5 + call z, SilphCo11FScript_621c5 ret -SilphCo11Script_621c5: - ld hl, CoordsData_62211 +SilphCo11FScript_621c5: + ld hl, .PlayerCoordsArray call ArePlayerCoordsInArray jp nc, CheckFightingMapTrainers ld a, [wCoordIndex] ld [wcf0d], a xor a ldh [hJoyHeld], a - ld a, $f0 + ld a, D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a - ld a, $3 + ld a, TEXT_SILPHCO11F_GIOVANNI ldh [hSpriteIndexOrTextID], a call DisplayTextID - ld a, $3 + ld a, SILPHCO11F_GIOVANNI ldh [hSpriteIndex], a call SetSpriteMovementBytesToFF - ld de, MovementData_62216 + ld de, .GiovanniMovement call MoveSprite - ld a, $4 - call SilphCo11Script_62189 + ld a, SCRIPT_SILPHCO11F_GIOVANNI_START_BATTLE + call SilphCo11FSetCurScript ret -CoordsData_62211: +.PlayerCoordsArray: dbmapcoord 6, 13 dbmapcoord 7, 12 db -1 ; end -MovementData_62216: +.GiovanniMovement: db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db -1 ; end -SilphCo11Script_621ff: +SilphCo11FScript_621ff: ld [wPlayerMovingDirection], a ld a, b ld [wSprite03StateData1FacingDirection], a @@ -150,71 +152,71 @@ SilphCo11Script_621ff: ld [wSprite03StateData1MovementStatus], a ret -SilphCo11Script3: +SilphCo11FGiovanniAfterBattleScript: ld a, [wIsInBattle] cp $ff - jp z, SilphCo11Script_62185 + jp z, SilphCo11FResetCurScript ld a, [wcf0d] cp $1 - jr z, .asm_6223c + jr z, .face_player_up ld a, PLAYER_DIR_LEFT ld b, SPRITE_FACING_RIGHT - jr .asm_62240 -.asm_6223c + jr .continue +.face_player_up ld a, PLAYER_DIR_UP ld b, SPRITE_FACING_DOWN -.asm_62240 - call SilphCo11Script_621ff - ld a, $f0 +.continue + call SilphCo11FScript_621ff + ld a, D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a - ld a, $7 + ld a, TEXT_SILPHCO11F_GIOVANNI_YOU_RUINED_OUR_PLANS ldh [hSpriteIndexOrTextID], a call DisplayTextID call GBFadeOutToBlack - farcall SaffronCityHideRocketsShowCitizens + farcall SilphCo11FTeamRocketLeavesScript call UpdateSprites call Delay3 call GBFadeInFromBlack SetEvent EVENT_BEAT_SILPH_CO_GIOVANNI xor a ld [wJoyIgnore], a - jp SilphCo11Script_62189 + jp SilphCo11FSetCurScript -SilphCo11Script4: +SilphCo11FGiovanniStartBattleScript: ld a, [wd730] bit 0, a ret nz - ld a, $3 + ld a, SILPHCO11F_GIOVANNI ldh [hSpriteIndex], a call SetSpriteMovementBytesToFF ld a, [wcf0d] cp $1 - jr z, .asm_62284 + jr z, .face_player_up ld a, PLAYER_DIR_LEFT ld b, SPRITE_FACING_RIGHT - jr .asm_62288 -.asm_62284 + jr .continue +.face_player_up ld a, PLAYER_DIR_UP ld b, SPRITE_FACING_DOWN -.asm_62288 - call SilphCo11Script_621ff +.continue + call SilphCo11FScript_621ff call Delay3 xor a ld [wJoyIgnore], a ld hl, wd72d set 6, [hl] set 7, [hl] - ld hl, SilphCo10Text_62528 - ld de, SilphCo10Text_62528 + ld hl, SilphCo10FGiovanniILostAgainText + ld de, SilphCo10FGiovanniILostAgainText call SaveEndBattleTextPointers ldh a, [hSpriteIndex] ld [wSpriteIndex], a call EngageMapTrainer call InitBattleEnemyParameters - ld a, $3 - jp SilphCo11Script_62189 + ld a, SCRIPT_SILPHCO11F_GIOVANNI_AFTER_BATTLE + jp SilphCo11FSetCurScript -SilphCo11Script_6229c: +SilphCo11FScript_6229c: ld a, [wYCoord] cp $3 ret nz @@ -238,23 +240,23 @@ SilphCo11Script_6229c: call PlayMusic xor a ldh [hJoyHeld], a - ld a, $fc + ld a, SELECT | START | D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a - ld a, $8 + ld a, TEXT_SILPHCO11F_TEXT8 ldh [hSpriteIndexOrTextID], a call DisplayTextID xor a ld [wDoNotWaitForButtonPressAfterDisplayingText], a - ld a, $ff + ld a, A_BUTTON | B_BUTTON | SELECT | START | D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a SetEvent EVENT_782 - ld a, $5 - call SilphCo11Script_62189 + ld a, SCRIPT_SILPHCO11F_SCRIPT5 + call SilphCo11FSetCurScript ret -SilphCo11MovementData_622f5: +SilphCo11FMovementData_622f5: db $5 db $5 db $5 @@ -262,21 +264,21 @@ SilphCo11MovementData_622f5: db $5 db $ff -SilphCo11MovementData_622fb: +SilphCo11FMovementData_622fb: db $5 db $5 db $5 db $5 db $ff -SilphCo11MovementData_62300: +SilphCo11FMovementData_62300: db $5 db $5 db $5 db $5 db $ff -SilphCo11MovementData_62305: +SilphCo11FMovementData_62305: db $5 db $5 db $5 @@ -284,7 +286,7 @@ SilphCo11MovementData_62305: db $5 db $ff -SilphCo11MovementData_6230b: +SilphCo11FMovementData_6230b: db $5 db $5 db $6 @@ -292,7 +294,7 @@ SilphCo11MovementData_6230b: db $5 db $ff -SilphCo11MovementData_62311: +SilphCo11FMovementData_62311: db $5 db $5 db $5 @@ -301,32 +303,32 @@ SilphCo11MovementData_62311: db $5 db $ff -SilphCo11Script5: - ld de, SilphCo11MovementData_622f5 +SilphCo11FScript5: + ld de, SilphCo11FMovementData_622f5 CheckEitherEventSet EVENT_780, EVENT_781 and a jr z, .asm_6232d - ld de, SilphCo11MovementData_62300 + ld de, SilphCo11FMovementData_62300 cp $1 jr z, .asm_6232d - ld de, SilphCo11MovementData_6230b + ld de, SilphCo11FMovementData_6230b .asm_6232d - ld a, $4 + ld a, SILPHCO11F_JAMES ldh [hSpriteIndexOrTextID], a call MoveSprite - ld a, $ff + ld a, A_BUTTON | B_BUTTON | SELECT | START | D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a - ld a, $6 - call SilphCo11Script_62189 + ld a, SCRIPT_SILPHCO11F_SCRIPT6 + call SilphCo11FSetCurScript ret -SilphCo11Script6: - ld a, $ff +SilphCo11FScript6: + ld a, A_BUTTON | B_BUTTON | SELECT | START | D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a ld a, [wd730] bit 0, a ret nz -SilphCo11Script7: +SilphCo11FScript7: ld a, $2 ld [wSprite04StateData1MovementStatus], a ld hl, wSprite04StateData1FacingDirection @@ -337,36 +339,36 @@ SilphCo11Script7: ld [hl], SPRITE_FACING_UP .asm_6235e call Delay3 - ld a, $fc + ld a, SELECT | START | D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a -SilphCo11Script8: - ld de, SilphCo11MovementData_622fb +SilphCo11FScript8: + ld de, SilphCo11FMovementData_622fb CheckEitherEventSet EVENT_780, EVENT_781 and a jr z, .asm_6237b - ld de, SilphCo11MovementData_62305 + ld de, SilphCo11FMovementData_62305 cp $1 jr z, .asm_6237b - ld de, SilphCo11MovementData_62311 + ld de, SilphCo11FMovementData_62311 .asm_6237b - ld a, $6 + ld a, SILPHCO11F_JESSIE ldh [hSpriteIndexOrTextID], a call MoveSprite - ld a, $ff + ld a, A_BUTTON | B_BUTTON | SELECT | START | D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a - ld a, $9 - call SilphCo11Script_62189 + ld a, SCRIPT_SILPHCO11F_SCRIPT9 + call SilphCo11FSetCurScript ret -SilphCo11Script9: - ld a, $ff +SilphCo11FScript9: + ld a, A_BUTTON | B_BUTTON | SELECT | START | D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a ld a, [wd730] bit 0, a ret nz - ld a, $fc + ld a, SELECT | START | D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a -SilphCo11Script10: +SilphCo11FScript10: ld a, $2 ld [wSprite06StateData1MovementStatus], a ld hl, wSprite06StateData1FacingDirection @@ -377,15 +379,15 @@ SilphCo11Script10: ld [hl], SPRITE_FACING_LEFT .asm_623b1 call Delay3 - ld a, $9 + ld a, TEXT_SILPHCO11F_TEXT9 ldh [hSpriteIndexOrTextID], a call DisplayTextID -SilphCo11Script11: +SilphCo11FScript11: ld hl, wd72d set 6, [hl] set 7, [hl] - ld hl, SilphCo11Text_624c2 - ld de, SilphCo11Text_624c2 + ld hl, SilphCo11FText_624c2 + ld de, SilphCo11FText_624c2 call SaveEndBattleTextPointers ld a, OPP_ROCKET ld [wCurOpponent], a @@ -394,27 +396,27 @@ SilphCo11Script11: xor a ldh [hJoyHeld], a ld [wJoyIgnore], a - ld a, $c - call SilphCo11Script_62189 + ld a, SCRIPT_SILPHCO11F_SCRIPT12 + call SilphCo11FSetCurScript ret -SilphCo11Script12: - ld a, $ff +SilphCo11FScript12: + ld a, A_BUTTON | B_BUTTON | SELECT | START | D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a ld a, [wIsInBattle] cp $ff - jp z, SilphCo11Script_62185 + jp z, SilphCo11FResetCurScript ld a, $2 ld [wSprite04StateData1MovementStatus], a ld [wSprite06StateData1MovementStatus], a xor a ld [wSprite04StateData1FacingDirection], a ld [wSprite06StateData1FacingDirection], a - ld a, $fc + ld a, SELECT | START | D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a - ld a, $a + ld a, TEXT_SILPHCO11F_TEXT10 ldh [hSpriteIndexOrTextID], a call DisplayTextID xor a @@ -423,71 +425,70 @@ SilphCo11Script12: ld c, BANK(Music_MeetJessieJames) ld a, MUSIC_MEET_JESSIE_JAMES call PlayMusic - ld a, $ff + ld a, A_BUTTON | B_BUTTON | SELECT | START | D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a - ld a, $d - call SilphCo11Script_62189 + ld a, SCRIPT_SILPHCO11F_SCRIPT13 + call SilphCo11FSetCurScript ret -SilphCo11Script13: - ld a, $ff +SilphCo11FScript13: + ld a, A_BUTTON | B_BUTTON | SELECT | START | D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a call GBFadeOutToBlack ld a, HS_SILPH_CO_11F_JAMES - call SilphCo11Script_6246d + call SilphCo11FScript_HideObject ld a, HS_SILPH_CO_11F_JESSIE - call SilphCo11Script_6246d + call SilphCo11FScript_HideObject call UpdateSprites call Delay3 call GBFadeInFromBlack - ld a, $e - call SilphCo11Script_62189 + ld a, SCRIPT_SILPHCO11F_SCRIPT14 + call SilphCo11FSetCurScript ret -SilphCo11Script14: +SilphCo11FScript14: call PlayDefaultMusic xor a ldh [hJoyHeld], a ld [wJoyIgnore], a ResetEvent EVENT_782 SetEventReuseHL EVENT_BEAT_SILPH_CO_11F_TRAINER_0 - ld a, $0 - call SilphCo11Script_62189 + ld a, SCRIPT_SILPHCO11F_DEFAULT + call SilphCo11FSetCurScript ret -SilphCo11Script_6245e: +SilphCo11FScript_ShowObject: ld [wMissableObjectIndex], a predef ShowObject call UpdateSprites call Delay3 ret -SilphCo11Script_6246d: +SilphCo11FScript_HideObject: ld [wMissableObjectIndex], a predef HideObject ret SilphCo11F_TextPointers: - dw SilphCo11Text1 - dw SilphCo11Text2 - dw SilphCo11Text3 - dw SilphCo11Text4 - dw SilphCo11Text5 - dw SilphCo11Text6 - dw SilphCo11Text7 - dw SilphCo11Text8 - dw SilphCo11Text9 - dw SilphCo11Text10 + def_text_pointers + dw_const SilphCo11FSilphPresidentText, TEXT_SILPHCO11F_SILPH_PRESIDENT + dw_const SilphCo11FBeautyText, TEXT_SILPHCO11F_BEAUTY + dw_const SilphCo11FGiovanniText, TEXT_SILPHCO11F_GIOVANNI + dw_const SilphCo11FJessieJamesText, TEXT_SILPHCO11F_JAMES + dw_const SilphCo11FRocketText, TEXT_SILPHCO11F_ROCKET + dw_const SilphCo11FJessieJamesText, TEXT_SILPHCO11F_JESSIE + dw_const SilphCo11FGiovanniYouRuinedOurPlansText, TEXT_SILPHCO11F_GIOVANNI_YOU_RUINED_OUR_PLANS + dw_const SilphCo11FJessieJamesText, TEXT_SILPHCO11F_TEXT8 + dw_const SilphCo11FText9, TEXT_SILPHCO11F_TEXT9 + dw_const SilphCo11FText10, TEXT_SILPHCO11F_TEXT10 SilphCo11TrainerHeaders: def_trainers 5 SilphCo11TrainerHeader0: - trainer EVENT_BEAT_SILPH_CO_11F_TRAINER_1, 3, SilphCo11Trainer1BattleText, SilphCo11Trainer1EndBattleText, SilphCo11Trainer1AfterBattleText + trainer EVENT_BEAT_SILPH_CO_11F_TRAINER_1, 3, SilphCo11FRocketBattleText, SilphCo11FRocketEndBattleText, SilphCo11FRocketAfterBattleText db -1 ; end -SilphCo11Text4: -SilphCo11Text6: -SilphCo11Text8: +SilphCo11FJessieJamesText: text_far _SilphCoJessieJamesText1 text_asm ld c, 10 @@ -503,91 +504,91 @@ SilphCo11Text8: call DelayFrames jp TextScriptEnd -SilphCo11Text9: +SilphCo11FText9: text_far _SilphCoJessieJamesText2 text_end -SilphCo11Text_624c2: +SilphCo11FText_624c2: text_far _SilphCoJessieJamesText3 text_end -SilphCo11Text10: +SilphCo11FText10: text_far _SilphCoJessieJamesText4 text_asm ld c, 64 call DelayFrames jp TextScriptEnd -SilphCo11Text1: +SilphCo11FSilphPresidentText: text_asm CheckEvent EVENT_GOT_MASTER_BALL jp nz, .got_item - ld hl, SilphCoPresidentText + ld hl, .Text call PrintText lb bc, MASTER_BALL, 1 call GiveItem jr nc, .bag_full - ld hl, ReceivedSilphCoMasterBallText + ld hl, .ReceivedMasterBallText call PrintText SetEvent EVENT_GOT_MASTER_BALL jr .done .bag_full - ld hl, SilphCoMasterBallNoRoomText + ld hl, .NoRoomText call PrintText jr .done .got_item - ld hl, SilphCo10Text_6231c + ld hl, .MasterBallDescriptionText call PrintText .done jp TextScriptEnd -SilphCoPresidentText: - text_far _SilphCoPresidentText +.Text: + text_far _SilphCo11FSilphPresidentText text_end -ReceivedSilphCoMasterBallText: - text_far _ReceivedSilphCoMasterBallText +.ReceivedMasterBallText: + text_far _SilphCo11FSilphPresidentReceivedMasterBallText sound_get_key_item text_end -SilphCo10Text_6231c: - text_far _SilphCo10Text_6231c +.MasterBallDescriptionText: + text_far _SilphCo11FSilphPresidentMasterBallDescriptionText text_end -SilphCoMasterBallNoRoomText: - text_far _SilphCoMasterBallNoRoomText +.NoRoomText: + text_far _SilphCo11FSilphPresidentNoRoomText text_end -SilphCo11Text2: - text_far _SilphCo11Text2 +SilphCo11FBeautyText: + text_far _SilphCo11FBeautyText text_end -SilphCo11Text3: - text_far _SilphCo11Text3 +SilphCo11FGiovanniText: + text_far _SilphCo11FGiovanniText text_end -SilphCo10Text_62528: - text_far _SilphCo10Text_62330 +SilphCo10FGiovanniILostAgainText: + text_far _SilphCo10FGiovanniILostAgainText text_end -SilphCo11Text7: - text_far _SilphCo10Text_62335 +SilphCo11FGiovanniYouRuinedOurPlansText: + text_far _SilphCo11FGiovanniYouRuinedOurPlansText text_end -SilphCo11Text5: +SilphCo11FRocketText: text_asm ld hl, SilphCo11TrainerHeader0 call TalkToTrainer jp TextScriptEnd -SilphCo11Trainer1BattleText: - text_far _SilphCo11BattleText2 +SilphCo11FRocketBattleText: + text_far _SilphCo11FRocket2BattleText text_end -SilphCo11Trainer1EndBattleText: - text_far _SilphCo11EndBattleText2 +SilphCo11FRocketEndBattleText: + text_far _SilphCo11FRocket2EndBattleText text_end -SilphCo11Trainer1AfterBattleText: - text_far _SilphCo11AfterBattleText2 +SilphCo11FRocketAfterBattleText: + text_far _SilphCo11FRocket2AfterBattleText text_end |
