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authordannye <33dannye@gmail.com>2023-11-20 00:33:27 -0600
committerdannye <33dannye@gmail.com>2023-11-20 20:23:27 -0600
commit298e99d3776580585c3f434e5d93137ae431bdd3 (patch)
treea808c4ffd0fd0f9bd28972bae5236e0d3345c8e5 /scripts/SilphCo7F.asm
parentAdd sound bits documentation for wOptions (#110) (diff)
parentName 2 unnamed labels I missed in SeafoamIslandsB4F and PokemonMansion3F (#437) (diff)
downloadpokeyellow-298e99d3776580585c3f434e5d93137ae431bdd3.tar.gz
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Merge branch 'master' of https://github.com/pret/pokered
Diffstat (limited to 'scripts/SilphCo7F.asm')
-rw-r--r--scripts/SilphCo7F.asm340
1 files changed, 171 insertions, 169 deletions
diff --git a/scripts/SilphCo7F.asm b/scripts/SilphCo7F.asm
index b2a63292..131cf851 100644
--- a/scripts/SilphCo7F.asm
+++ b/scripts/SilphCo7F.asm
@@ -1,5 +1,5 @@
SilphCo7F_Script:
- call SilphCo7Script_51b77
+ call SilphCo7F_GateCallbackScript
call EnableAutoTextBoxDrawing
ld hl, SilphCo7TrainerHeaders
ld de, SilphCo7F_ScriptPointers
@@ -8,32 +8,32 @@ SilphCo7F_Script:
ld [wSilphCo7FCurScript], a
ret
-SilphCo7Script_51b77:
+SilphCo7F_GateCallbackScript:
ld hl, wCurrentMapScriptFlags
bit 5, [hl]
res 5, [hl]
ret z
- ld hl, SilphCo7GateCoords
- call SilphCo7Text_51bc8
- call SilphCo7Text_51bf4
+ ld hl, .GateCoordinates
+ call SilphCo7F_SetCardKeyDoorYScript
+ call SilphCo7F_UnlockedDoorEventScript
CheckEvent EVENT_SILPH_CO_7_UNLOCKED_DOOR1
- jr nz, .asm_51b9e
+ jr nz, .unlock_door1
push af
ld a, $54
ld [wNewTileBlockID], a
lb bc, 3, 5
predef ReplaceTileBlock
pop af
-.asm_51b9e
+.unlock_door1
CheckEventAfterBranchReuseA EVENT_SILPH_CO_7_UNLOCKED_DOOR2, EVENT_SILPH_CO_7_UNLOCKED_DOOR1
- jr nz, .asm_51bb1
+ jr nz, .unlock_door2
push af
ld a, $54
ld [wNewTileBlockID], a
lb bc, 2, 10
predef ReplaceTileBlock
pop af
-.asm_51bb1
+.unlock_door2
CheckEventAfterBranchReuseA EVENT_SILPH_CO_7_UNLOCKED_DOOR3, EVENT_SILPH_CO_7_UNLOCKED_DOOR2
ret nz
ld a, $54
@@ -41,13 +41,13 @@ SilphCo7Script_51b77:
lb bc, 6, 10
predef_jump ReplaceTileBlock
-SilphCo7GateCoords:
+.GateCoordinates:
dbmapcoord 5, 3
dbmapcoord 10, 2
dbmapcoord 10, 6
db -1 ; end
-SilphCo7Text_51bc8:
+SilphCo7F_SetCardKeyDoorYScript:
push hl
ld hl, wCardKeyDoorY
ld a, [hli]
@@ -57,76 +57,77 @@ SilphCo7Text_51bc8:
xor a
ldh [hUnlockedSilphCoDoors], a
pop hl
-.asm_51bd4
+.loop_check_doors
ld a, [hli]
cp $ff
- jr z, .asm_51bf0
+ jr z, .exit_loop
push hl
ld hl, hUnlockedSilphCoDoors
inc [hl]
pop hl
cp b
- jr z, .asm_51be5
+ jr z, .check_y_coord
inc hl
- jr .asm_51bd4
-.asm_51be5
+ jr .loop_check_doors
+.check_y_coord
ld a, [hli]
cp c
- jr nz, .asm_51bd4
+ jr nz, .loop_check_doors
ld hl, wCardKeyDoorY
xor a
ld [hli], a
ld [hl], a
ret
-.asm_51bf0
+.exit_loop
xor a
ldh [hUnlockedSilphCoDoors], a
ret
-SilphCo7Text_51bf4:
+SilphCo7F_UnlockedDoorEventScript:
EventFlagAddress hl, EVENT_SILPH_CO_7_UNLOCKED_DOOR1
ldh a, [hUnlockedSilphCoDoors]
and a
ret z
cp $1
- jr nz, .next1
+ jr nz, .unlock_door1
SetEventReuseHL EVENT_SILPH_CO_7_UNLOCKED_DOOR1
ret
-.next1
+.unlock_door1
cp $2
- jr nz, .next2
+ jr nz, .unlock_door2
SetEventAfterBranchReuseHL EVENT_SILPH_CO_7_UNLOCKED_DOOR2, EVENT_SILPH_CO_7_UNLOCKED_DOOR1
ret
-.next2
+.unlock_door2
SetEventAfterBranchReuseHL EVENT_SILPH_CO_7_UNLOCKED_DOOR3, EVENT_SILPH_CO_7_UNLOCKED_DOOR1
ret
-SilphCo7Text_51c0c:
+SilphCo7FSetDefaultScript:
xor a
ld [wJoyIgnore], a
-SilphCo7Text_51c10:
+SilphCo7FSetCurScript:
ld [wSilphCo7FCurScript], a
ld [wCurMapScript], a
ret
SilphCo7F_ScriptPointers:
- dw SilphCo7Script0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
- dw SilphCo7Script3
- dw SilphCo7Script4
- dw SilphCo7Script5
+ def_script_pointers
+ dw_const SilphCo7FDefaultScript, SCRIPT_SILPHCO7F_DEFAULT
+ dw_const DisplayEnemyTrainerTextAndStartBattle, SCRIPT_SILPHCO7F_START_BATTLE
+ dw_const EndTrainerBattle, SCRIPT_SILPHCO7F_END_BATTLE
+ dw_const SilphCo7FRivalStartBattleScript, SCRIPT_SILPHCO7F_RIVAL_START_BATTLE
+ dw_const SilphCo7FRivalAfterBattleScript, SCRIPT_SILPHCO7F_RIVAL_AFTER_BATTLE
+ dw_const SilphCo7FRivalExitScript, SCRIPT_SILPHCO7F_RIVAL_EXIT
-SilphCo7Script0:
+SilphCo7FDefaultScript:
CheckEvent EVENT_BEAT_SILPH_CO_RIVAL
jp nz, CheckFightingMapTrainers
- ld hl, CoordsData_51c78
+ ld hl, .RivalEncounterCoordinates
call ArePlayerCoordsInArray
jp nc, CheckFightingMapTrainers
xor a
ldh [hJoyHeld], a
- ld a, $f0
+ ld a, D_RIGHT | D_LEFT | D_UP | D_DOWN
ld [wJoyIgnore], a
ld a, PLAYER_DIR_DOWN
ld [wPlayerMovingDirection], a
@@ -134,99 +135,99 @@ SilphCo7Script0:
ld c, BANK(Music_MeetRival)
ld a, MUSIC_MEET_RIVAL
call PlayMusic
- ld a, $9
+ ld a, TEXT_SILPHCO7F_RIVAL
ldh [hSpriteIndexOrTextID], a
call DisplayTextID
- ld a, $9
+ ld a, SILPHCO7F_RIVAL
ldh [hSpriteIndex], a
call SetSpriteMovementBytesToFF
- ld de, MovementData_51c7d
+ ld de, .RivalMovementUp
ld a, [wCoordIndex]
ld [wcf0d], a
cp $1
- jr z, .asm_51c6c
+ jr z, .full_rival_movement
inc de
-.asm_51c6c
- ld a, $9
+.full_rival_movement
+ ld a, SILPHCO7F_RIVAL
ldh [hSpriteIndex], a
call MoveSprite
- ld a, $3
- jp SilphCo7Text_51c10
+ ld a, SCRIPT_SILPHCO7F_RIVAL_START_BATTLE
+ jp SilphCo7FSetCurScript
-CoordsData_51c78:
+.RivalEncounterCoordinates:
dbmapcoord 3, 2
dbmapcoord 3, 3
db -1 ; end
-MovementData_51c7d:
+.RivalMovementUp:
db NPC_MOVEMENT_UP
db NPC_MOVEMENT_UP
db NPC_MOVEMENT_UP
db NPC_MOVEMENT_UP
db -1 ; end
-SilphCo7Script3:
+SilphCo7FRivalStartBattleScript:
ld a, [wd730]
bit 0, a
ret nz
xor a
ld [wJoyIgnore], a
- ld a, $d
+ ld a, TEXT_SILPHCO7F_RIVAL_WAITED_HERE
ldh [hSpriteIndexOrTextID], a
call DisplayTextID
call Delay3
ld hl, wd72d
set 6, [hl]
set 7, [hl]
- ld hl, SilphCo7Text14
- ld de, SilphCo7Text_51ecd
+ ld hl, SilphCo7FRivalDefeatedText
+ ld de, SilphCo7FRivalVictoryText
call SaveEndBattleTextPointers
ld a, OPP_RIVAL2
ld [wCurOpponent], a
ld a, [wRivalStarter]
add 4
ld [wTrainerNo], a
- ld a, $4
- call SilphCo7Text_51c10
+ ld a, SCRIPT_SILPHCO7F_RIVAL_AFTER_BATTLE
+ call SilphCo7FSetCurScript
ret
-SilphCo7Script4:
+SilphCo7FRivalAfterBattleScript:
ld a, [wIsInBattle]
cp $ff
- jp z, SilphCo7Text_51c0c
- ld a, $f0
+ jp z, SilphCo7FSetDefaultScript
+ ld a, D_RIGHT | D_LEFT | D_UP | D_DOWN
ld [wJoyIgnore], a
SetEvent EVENT_BEAT_SILPH_CO_RIVAL
ld a, PLAYER_DIR_DOWN
ld [wPlayerMovingDirection], a
- ld a, $9
+ ld a, SILPHCO7F_RIVAL
ldh [hSpriteIndex], a
ld a, SPRITE_FACING_UP
ldh [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
- ld a, $f
+ ld a, TEXT_SILPHCO7F_RIVAL_GOOD_LUCK_TO_YOU
ldh [hSpriteIndexOrTextID], a
call DisplayTextID
call StopAllMusic
farcall Music_RivalAlternateStart
- ld de, MovementData_51d1d
+ ld de, .RivalWalkAroundPlayerMovement
ld a, [wcf0d]
cp $1
- jr nz, .asm_51d0e
- ld de, MovementData_51d1a
-.asm_51d0e
- ld a, $9
+ jr nz, .walk_around_player
+ ld de, .RivalExitRightMovement
+.walk_around_player
+ ld a, SILPHCO7F_RIVAL
ldh [hSpriteIndex], a
call MoveSprite
- ld a, $5
- jp SilphCo7Text_51c10
+ ld a, SCRIPT_SILPHCO7F_RIVAL_EXIT
+ jp SilphCo7FSetCurScript
-MovementData_51d1a:
+.RivalExitRightMovement:
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_RIGHT
db -1 ; end
-MovementData_51d1d:
+.RivalWalkAroundPlayerMovement:
db NPC_MOVEMENT_LEFT
db NPC_MOVEMENT_UP
db NPC_MOVEMENT_UP
@@ -236,7 +237,7 @@ MovementData_51d1d:
db NPC_MOVEMENT_DOWN
db -1 ; end
-SilphCo7Script5:
+SilphCo7FRivalExitScript:
ld a, [wd730]
bit 0, a
ret nz
@@ -246,50 +247,51 @@ SilphCo7Script5:
call PlayDefaultMusic
xor a
ld [wJoyIgnore], a
- jp SilphCo7Text_51c10
+ jp SilphCo7FSetCurScript
SilphCo7F_TextPointers:
- dw SilphCo7Text1
- dw SilphCo7Text2
- dw SilphCo7Text3
- dw SilphCo7Text4
- dw SilphCo7Text5
- dw SilphCo7Text6
- dw SilphCo7Text7
- dw SilphCo7Text8
- dw SilphCo7Text9
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw SilphCo7Text13
- dw SilphCo7Text14
- dw SilphCo7Text15
+ def_text_pointers
+ dw_const SilphCo7FSilphWorkerM1Text, TEXT_SILPHCO7F_SILPH_WORKER_M1
+ dw_const SilphCo7FSilphWorkerM2Text, TEXT_SILPHCO7F_SILPH_WORKER_M2
+ dw_const SilphCo7FSilphWorkerM3Text, TEXT_SILPHCO7F_SILPH_WORKER_M3
+ dw_const SilphCo7FSilphWorkerM4Text, TEXT_SILPHCO7F_SILPH_WORKER_M4
+ dw_const SilphCo7FRocket1Text, TEXT_SILPHCO7F_ROCKET1
+ dw_const SilphCo7FScientistText, TEXT_SILPHCO7F_SCIENTIST
+ dw_const SilphCo7FRocket2Text, TEXT_SILPHCO7F_ROCKET2
+ dw_const SilphCo7FRocket3Text, TEXT_SILPHCO7F_ROCKET3
+ dw_const SilphCo7FRivalText, TEXT_SILPHCO7F_RIVAL
+ dw_const PickUpItemText, TEXT_SILPHCO7F_CALCIUM
+ dw_const PickUpItemText, TEXT_SILPHCO7F_TM_SWORDS_DANCE
+ dw_const PickUpItemText, TEXT_SILPHCO7F_UNREFERENCED_ITEM ; unreferenced
+ dw_const SilphCo7FRivalWaitedHereText, TEXT_SILPHCO7F_RIVAL_WAITED_HERE
+ dw_const SilphCo7FRivalDefeatedText, TEXT_SILPHCO7F_RIVAL_DEFEATED
+ dw_const SilphCo7FRivalGoodLuckToYouText, TEXT_SILPHCO7F_RIVAL_GOOD_LUCK_TO_YOU
SilphCo7TrainerHeaders:
def_trainers 5
SilphCo7TrainerHeader0:
- trainer EVENT_BEAT_SILPH_CO_7F_TRAINER_0, 2, SilphCo7BattleText1, SilphCo7EndBattleText1, SilphCo7AfterBattleText1
+ trainer EVENT_BEAT_SILPH_CO_7F_TRAINER_0, 2, SilphCo7FRocket1BattleText, SilphCo7FRocket1EndBattleText, SilphCo7FRocket1AfterBattleText
SilphCo7TrainerHeader1:
- trainer EVENT_BEAT_SILPH_CO_7F_TRAINER_1, 3, SilphCo7BattleText2, SilphCo7EndBattleText2, SilphCo7AfterBattleText2
+ trainer EVENT_BEAT_SILPH_CO_7F_TRAINER_1, 3, SilphCo7FScientistBattleText, SilphCo7FScientistEndBattleText, SilphCo7FScientistAfterBattleText
SilphCo7TrainerHeader2:
- trainer EVENT_BEAT_SILPH_CO_7F_TRAINER_2, 3, SilphCo7BattleText3, SilphCo7EndBattleText3, SilphCo7AfterBattleText3
+ trainer EVENT_BEAT_SILPH_CO_7F_TRAINER_2, 3, SilphCo7FRocket2BattleText, SilphCo7FRocket2EndBattleText, SilphCo7FRocket2AfterBattleText
SilphCo7TrainerHeader3:
- trainer EVENT_BEAT_SILPH_CO_7F_TRAINER_3, 4, SilphCo7BattleText4, SilphCo7EndBattleText4, SilphCo7AfterBattleText4
+ trainer EVENT_BEAT_SILPH_CO_7F_TRAINER_3, 4, SilphCo7FRocket3BattleText, SilphCo7FRocket3EndBattleText, SilphCo7FRocket3AfterBattleText
db -1 ; end
-SilphCo7Text1:
+SilphCo7FSilphWorkerM1Text:
; lapras guy
text_asm
ld a, [wd72e]
bit 0, a ; got lapras?
- jr z, .givelapras
+ jr z, .give_lapras
CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
- jr nz, .savedsilph
- ld hl, .LaprasGuyText
+ jr nz, .saved_silph
+ ld hl, .IsOurPresidentOkText
call PrintText
jr .done
-.givelapras
- ld hl, .MeetLaprasGuyText
+.give_lapras
+ ld hl, .HaveThisPokemonText
call PrintText
lb bc, LAPRAS, 15
call GivePokemon
@@ -298,190 +300,190 @@ SilphCo7Text1:
and a
call z, WaitForTextScrollButtonPress
call EnableAutoTextBoxDrawing
- ld hl, .HeresYourLaprasText
+ ld hl, .LaprasDescriptionText
call PrintText
ld hl, wd72e
set 0, [hl]
jr .done
-.savedsilph
- ld hl, .LaprasGuySavedText
+.saved_silph
+ ld hl, .SavedText
call PrintText
.done
jp TextScriptEnd
-.MeetLaprasGuyText
- text_far _MeetLaprasGuyText
+.HaveThisPokemonText
+ text_far _SilphCo7FSilphWorkerM1HaveThisPokemonText
text_end
-.HeresYourLaprasText
- text_far _HeresYourLaprasText
+.LaprasDescriptionText
+ text_far _SilphCo7FSilphWorkerM1LaprasDescriptionText
text_end
-.LaprasGuyText
- text_far _LaprasGuyText
+.IsOurPresidentOkText
+ text_far _SilphCo7FSilphWorkerM1IsOurPresidentOkText
text_end
-.LaprasGuySavedText
- text_far _LaprasGuySavedText
+.SavedText
+ text_far _SilphCo7FSilphWorkerM1SavedText
text_end
-SilphCo7Text2:
+SilphCo7FSilphWorkerM2Text:
text_asm
CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
- jr nz, .savedsilph
- ld hl, .rockettext
+ jr nz, .saved_silph
+ ld hl, .AfterTheMasterBallText
call PrintText
jr .done
-.savedsilph
- ld hl, .savedtext
+.saved_silph
+ ld hl, .CancelledTheMasterBallText
call PrintText
.done
jp TextScriptEnd
-.rockettext
- text_far _SilphCo7Text_51e00
+.AfterTheMasterBallText
+ text_far _SilphCo7FSilphWorkerM2AfterTheMasterBallText
text_end
-.savedtext
- text_far _CanceledMasterBallText
+.CancelledTheMasterBallText
+ text_far _SilphCo7FSilphWorkerM2CancelledMasterBallText
text_end
-SilphCo7Text3:
+SilphCo7FSilphWorkerM3Text:
text_asm
CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
- jr nz, .savedsilph
- ld hl, .rockettext
+ jr nz, .saved_silph
+ ld hl, .ItWouldBeBadText
call PrintText
jr .done
-.savedsilph
- ld hl, .savedtext
+.saved_silph
+ ld hl, .YouChasedOffTeamRocketText
call PrintText
.done
jp TextScriptEnd
-.rockettext
- text_far _SilphCo7Text_51e23
+.ItWouldBeBadText
+ text_far _SilphCo7FSilphWorkerM3ItWouldBeBadText
text_end
-.savedtext
- text_far _SilphCo7Text_51e28
+.YouChasedOffTeamRocketText
+ text_far _SilphCo7FSilphWorkerM3YouChasedOffTeamRocketText
text_end
-SilphCo7Text4:
+SilphCo7FSilphWorkerM4Text:
text_asm
CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
- jr nz, .savedsilph
- ld hl, .rockettext
+ jr nz, .saved_silph
+ ld hl, .ItsReallyDangerousHereText
call PrintText
jr .done
-.savedsilph
- ld hl, .savedtext
+.saved_silph
+ ld hl, .SafeAtLastText
call PrintText
.done
jp TextScriptEnd
-.rockettext
- text_far _SilphCo7Text_51e46
+.ItsReallyDangerousHereText
+ text_far _SilphCo7FSilphWorkerM4ItsReallyDangerousHereText
text_end
-.savedtext
- text_far _SilphCo7Text_51e4b
+.SafeAtLastText
+ text_far _SilphCo7FSilphWorkerM4SafeAtLastText
text_end
-SilphCo7Text5:
+SilphCo7FRocket1Text:
text_asm
ld hl, SilphCo7TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
-SilphCo7BattleText1:
- text_far _SilphCo7BattleText1
+SilphCo7FRocket1BattleText:
+ text_far _SilphCo7FRocket1BattleText
text_end
-SilphCo7EndBattleText1:
- text_far _SilphCo7EndBattleText1
+SilphCo7FRocket1EndBattleText:
+ text_far _SilphCo7FRocket1EndBattleText
text_end
-SilphCo7AfterBattleText1:
- text_far _SilphCo7AfterBattleText1
+SilphCo7FRocket1AfterBattleText:
+ text_far _SilphCo7FRocket1AfterBattleText
text_end
-SilphCo7Text6:
+SilphCo7FScientistText:
text_asm
ld hl, SilphCo7TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
-SilphCo7BattleText2:
- text_far _SilphCo7BattleText2
+SilphCo7FScientistBattleText:
+ text_far _SilphCo7FScientistBattleText
text_end
-SilphCo7EndBattleText2:
- text_far _SilphCo7EndBattleText2
+SilphCo7FScientistEndBattleText:
+ text_far _SilphCo7FScientistEndBattleText
text_end
-SilphCo7AfterBattleText2:
- text_far _SilphCo7AfterBattleText2
+SilphCo7FScientistAfterBattleText:
+ text_far _SilphCo7FScientistAfterBattleText
text_end
-SilphCo7Text7:
+SilphCo7FRocket2Text:
text_asm
ld hl, SilphCo7TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
-SilphCo7BattleText3:
- text_far _SilphCo7BattleText3
+SilphCo7FRocket2BattleText:
+ text_far _SilphCo7FRocket2BattleText
text_end
-SilphCo7EndBattleText3:
- text_far _SilphCo7EndBattleText3
+SilphCo7FRocket2EndBattleText:
+ text_far _SilphCo7FRocket2EndBattleText
text_end
-SilphCo7AfterBattleText3:
- text_far _SilphCo7AfterBattleText3
+SilphCo7FRocket2AfterBattleText:
+ text_far _SilphCo7FRocket2AfterBattleText
text_end
-SilphCo7Text8:
+SilphCo7FRocket3Text:
text_asm
ld hl, SilphCo7TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
-SilphCo7BattleText4:
- text_far _SilphCo7BattleText4
+SilphCo7FRocket3BattleText:
+ text_far _SilphCo7FRocket3BattleText
text_end
-SilphCo7EndBattleText4:
- text_far _SilphCo7EndBattleText4
+SilphCo7FRocket3EndBattleText:
+ text_far _SilphCo7FRocket3EndBattleText
text_end
-SilphCo7AfterBattleText4:
- text_far _SilphCo7AfterBattleText4
+SilphCo7FRocket3AfterBattleText:
+ text_far _SilphCo7FRocket3AfterBattleText
text_end
-SilphCo7Text9:
+SilphCo7FRivalText:
text_asm
- ld hl, SilphCo7Text_51ebe
+ ld hl, .Text
call PrintText
jp TextScriptEnd
-SilphCo7Text_51ebe:
- text_far _SilphCo7Text_51ebe
+.Text:
+ text_far _SilphCo7FRivalText
text_end
-SilphCo7Text13:
- text_far _SilphCo7Text_51ec3
+SilphCo7FRivalWaitedHereText:
+ text_far _SilphCo7FRivalWaitedHereText
text_end
-SilphCo7Text14:
- text_far _SilphCo7Text_51ec8
+SilphCo7FRivalDefeatedText:
+ text_far _SilphCo7FRivalDefeatedText
text_end
-SilphCo7Text_51ecd:
- text_far _SilphCo7Text_51ecd
+SilphCo7FRivalVictoryText:
+ text_far _SilphCo7FRivalVictoryText
text_end
-SilphCo7Text15:
- text_far _SilphCo7Text_51ed2
+SilphCo7FRivalGoodLuckToYouText:
+ text_far _SilphCo7FRivalGoodLuckToYouText
text_end