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authorIIMarckus <iimarckus@gmail.com>2016-08-15 23:19:23 -0600
committerIIMarckus <iimarckus@gmail.com>2016-08-15 23:19:23 -0600
commit793c715ba253e08d2807d04d128765ca305d6b15 (patch)
tree6f2676a90d93e1f75a124899482f11c8c2610060 /scripts/pokemontower7.asm
parentLabel palettes (diff)
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Use emotion bubble constants in map scripts.
Diffstat (limited to 'scripts/pokemontower7.asm')
-rwxr-xr-xscripts/pokemontower7.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/scripts/pokemontower7.asm b/scripts/pokemontower7.asm
index 9a016d84..6a2cdad5 100755
--- a/scripts/pokemontower7.asm
+++ b/scripts/pokemontower7.asm
@@ -269,7 +269,7 @@ PokemonTower7Text4:
ld [wPlayerMovingDirection], a
ld a, $0
ld [wEmotionBubbleSpriteIndex], a
- ld a, $0
+ ld a, EXCLAMATION_BUBBLE
ld [wWhichEmotionBubble], a
predef EmotionBubble
ld c, 20