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authorU-Daniel-PC\Daniel <corrnondacqb@yahoo.com>2014-09-25 19:21:49 -0400
committerU-Daniel-PC\Daniel <corrnondacqb@yahoo.com>2014-09-25 19:21:49 -0400
commitde39851f4a06da54856b1da36edf92e3ab9fb9cc (patch)
tree407034e78decc6bd2f2848dd8a1c46a0020b8d35 /scripts/silphco1.asm
parentAccidentally committed .orig files from merge dff0cdeb. (diff)
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Make Hide/Show objects more dynamic
be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc.
Diffstat (limited to 'scripts/silphco1.asm')
-rwxr-xr-xscripts/silphco1.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/scripts/silphco1.asm b/scripts/silphco1.asm
index 990e5c2a..8a399a4c 100755
--- a/scripts/silphco1.asm
+++ b/scripts/silphco1.asm
@@ -7,7 +7,7 @@ SilphCo1Script: ; 5d44e (17:544e)
bit 7, [hl]
set 7, [hl]
ret nz
- ld a, $4c
+ ld a, HS_SILPH_CO_1F_1
ld [wcc4d], a
predef_jump ShowObject