aboutsummaryrefslogtreecommitdiffstats
path: root/text/GameCorner.asm
diff options
context:
space:
mode:
authorvulcandth <vulcandth@gmail.com>2023-07-13 20:27:56 -0500
committerGitHub <noreply@github.com>2023-07-13 21:27:56 -0400
commitd001ced41b53271373753de835a9c3b3413dc318 (patch)
treeff2db7f403bddfcdeb12e50def8411cafedcdd5e /text/GameCorner.asm
parentMake wCurrentBoxNum a byte instead of word (#414) (diff)
downloadpokeyellow-d001ced41b53271373753de835a9c3b3413dc318.tar.gz
pokeyellow-d001ced41b53271373753de835a9c3b3413dc318.tar.xz
pokeyellow-d001ced41b53271373753de835a9c3b3413dc318.zip
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
Diffstat (limited to 'text/GameCorner.asm')
-rw-r--r--text/GameCorner.asm60
1 files changed, 30 insertions, 30 deletions
diff --git a/text/GameCorner.asm b/text/GameCorner.asm
index 1868daf8..4b9d0d14 100644
--- a/text/GameCorner.asm
+++ b/text/GameCorner.asm
@@ -1,4 +1,4 @@
-_CeladonGameCornerText1::
+_GameCornerBeauty1Text::
text "Welcome!"
para "You can exchange"
@@ -7,7 +7,7 @@ _CeladonGameCornerText1::
cont "next door."
done
-_CeladonGameCornerText_48d22::
+_GameCornerClerk1DoYouNeedSomeGameCoinsText::
text "Welcome to ROCKET"
line "GAME CORNER!"
@@ -19,32 +19,32 @@ _CeladonGameCornerText_48d22::
cont "like some?"
done
-_CeladonGameCornerText_48d27::
+_GameCornerClerk1ThanksHereAre50CoinsText::
text "Thanks! Here are"
line "your 50 coins!"
done
-_CeladonGameCornerText_48d2c::
+_GameCornerClerk1PleaseComePlaySometimeText::
text "No? Please come"
line "play sometime!"
done
-_CeladonGameCornerText_48d31::
+_GameCornerClerk1CantAffordTheCoinsText::
text "You can't afford"
line "the coins!"
done
-_CeladonGameCornerText_48d36::
+_GameCornerClerk1CoinCaseIsFullText::
text "Oops! Your COIN"
line "CASE is full."
done
-_CeladonGameCornerText_48d3b::
+_GameCornerClerk1DontHaveCoinCaseText::
text "You don't have a"
line "COIN CASE!"
done
-_CeladonGameCornerText3::
+_GameCornerMiddleAgedMan1Text::
text "Keep this quiet."
para "It's rumored that"
@@ -52,38 +52,38 @@ _CeladonGameCornerText3::
cont "by TEAM ROCKET."
done
-_CeladonGameCornerText4::
+_GameCornerBeauty2Text::
text "I think these"
line "machines have"
cont "different odds."
done
-_CeladonGameCornerText_48d9c::
+_GameCornerFishingGuruWantToPlayText::
text "Kid, do you want"
line "to play?"
prompt
-_Received10CoinsText::
+_GameCornerFishingGuruReceived10CoinsText::
text "<PLAYER> received"
line "10 coins!@"
text_end
-_CeladonGameCornerText_48da7::
+_GameCornerFishingGuruDontNeedMyCoinsText::
text "You don't need my"
line "coins!"
done
-_CeladonGameCornerText_48dac::
+_GameCornerFishingGuruWinsComeAndGoText::
text "Wins seem to come"
line "and go."
done
-_CeladonGameCornerText6::
+_GameCornerMiddleAgedWomanText::
text "I'm having a"
line "wonderful time!"
done
-_CeladonGameCornerText_48dca::
+_GameCornerGymGuideChampInMakingText::
text "Hey!"
para "You have better"
@@ -100,7 +100,7 @@ _CeladonGameCornerText_48dca::
cont "be fooled!"
done
-_CeladonGameCornerText_48dcf::
+_GameCornerGymGuideTheyOfferRarePokemonText::
text "They offer rare"
line "#MON that can"
cont "be exchanged for"
@@ -110,73 +110,73 @@ _CeladonGameCornerText_48dcf::
line "seem to win!"
done
-_CeladonGameCornerText8::
+_GameCornerGamblerText::
text "Games are scary!"
line "It's so easy to"
cont "get hooked!"
done
-_CeladonGameCornerText_48e26::
+_GameCornerClerk2WantSomeCoinsText::
text "What's up? Want"
line "some coins?"
prompt
-_Received20CoinsText::
+_GameCornerClerk2Received20CoinsText::
text "<PLAYER> received"
line "20 coins!@"
text_end
-_CeladonGameCornerText_48e31::
+_GameCornerClerk2YouHaveLotsOfCoinsText::
text "You have lots of"
line "coins!"
done
-_CeladonGameCornerText_48e36::
+_GameCornerClerk2INeedMoreCoinsText::
text "Darn! I need more"
line "coins for the"
cont "#MON I want!"
done
-_CeladonGameCornerText_48e88::
+_GameCornerGentlemanThrowingMeOffText::
text "Hey, what? You're"
line "throwing me off!"
cont "Here are some"
cont "coins, shoo!"
prompt
-_CeladonGameCornerText_48e8d::
+_GameCornerGentlemanReceived20CoinsText::
text "<PLAYER> received"
line "20 coins!@"
text_end
-_CeladonGameCornerText_48e93::
+_GameCornerGentlemanYouGotYourOwnCoinsText::
text "You've got your"
line "own coins!"
done
-_CeladonGameCornerText_48e98::
+_GameCornerGentlemanCloselyWatchTheReelsText::
text "The trick is to"
line "watch the reels"
cont "closely!"
done
-_CeladonGameCornerText_48ece::
+_GameCornerRocketImGuardingThisPosterText::
text "I'm guarding this"
line "poster!"
cont "Go away, or else!"
done
-_CeladonGameCornerText_48ed3::
+_GameCornerRocketBattleEndText::
text "Dang!"
prompt
-_CeladonGameCornerText_48ed8::
+_GameCornerRocketAfterBattleText::
text "Our hideout might"
line "be discovered! I"
cont "better tell BOSS!"
done
-_CeladonGameCornerText_48f09::
+_GameCornerPosterSwitchBehindPosterText::
text "Hey!"
para "A switch behind"
@@ -184,7 +184,7 @@ _CeladonGameCornerText_48f09::
cont "Let's push it!@"
text_end
-_CeladonGameCornerText_48f19::
+_GameCornerOopsForgotCoinCaseText::
text "Oops! Forgot the"
line "COIN CASE!"
done