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| author | vulcandth <vulcandth@gmail.com> | 2023-07-13 20:27:56 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-07-13 21:27:56 -0400 |
| commit | d001ced41b53271373753de835a9c3b3413dc318 (patch) | |
| tree | ff2db7f403bddfcdeb12e50def8411cafedcdd5e /text/Route8.asm | |
| parent | Make wCurrentBoxNum a byte instead of word (#414) (diff) | |
| download | pokeyellow-d001ced41b53271373753de835a9c3b3413dc318.tar.gz pokeyellow-d001ced41b53271373753de835a9c3b3413dc318.tar.xz pokeyellow-d001ced41b53271373753de835a9c3b3413dc318.zip | |
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
Diffstat (limited to 'text/Route8.asm')
| -rw-r--r-- | text/Route8.asm | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/text/Route8.asm b/text/Route8.asm index 57a9a5f9..818a81d6 100644 --- a/text/Route8.asm +++ b/text/Route8.asm @@ -1,153 +1,153 @@ -_Route8BattleText1:: +_Route8SuperNerd1BattleText:: text "You look good at" line "#MON, but" cont "how's your chem?" done -_Route8EndBattleText1:: +_Route8SuperNerd1EndBattleText:: text "Ow!" line "Meltdown!" prompt -_Route8AfterBattleText1:: +_Route8SuperNerd1AfterBattleText:: text "I am better at" line "school than this!" done -_Route8BattleText2:: +_Route8Gambler1BattleText:: text "All right! Let's" line "roll the dice!" done -_Route8EndBattleText2:: +_Route8Gambler1EndBattleText:: text "Drat!" line "Came up short!" prompt -_Route8AfterBattleText2:: +_Route8Gambler1AfterBattleText:: text "Lady Luck's not" line "with me today!" done -_Route8BattleText3:: +_Route8SuperNerd2BattleText:: text "You need strategy" line "to win at this!" done -_Route8EndBattleText3:: +_Route8SuperNerd2EndBattleText:: text "It's" line "not logical!" prompt -_Route8AfterBattleText3:: +_Route8SuperNerd2AfterBattleText:: text "Go with GRIMER" line "first...and..." cont "...and...then..." done -_Route8BattleText4:: +_Route8CooltrainerF1BattleText:: text "I like NIDORAN, so" line "I collect them!" done -_Route8EndBattleText4:: +_Route8CooltrainerF21EndBattleText:: text "Why? Why??" prompt -_Route8AfterBattleText4:: +_Route8CooltrainerF1AfterBattleText:: text "When #MON grow" line "up they get ugly!" cont "They shouldn't" cont "evolve!" done -_Route8BattleText5:: +_Route8SuperNerd3BattleText:: text "School is fun, but" line "so are #MON." done -_Route8EndBattleText5:: +_Route8SuperNerd3EndBattleText:: text "I'll" line "stay with school." prompt -_Route8AfterBattleText5:: +_Route8SuperNerd3AfterBattleText:: text "We're stuck here" line "because of the" cont "gates at SAFFRON." done -_Route8BattleText6:: +_Route8CooltrainerF2BattleText:: text "MEOWTH is so cute," line "meow, meow, meow!" done -_Route8EndBattleText6:: +_Route8CooltrainerF2EndBattleText:: text "Meow!" prompt -_Route8AfterBattleText6:: +_Route8CooltrainerF2AfterBattleText:: text "I think PIDGEY" line "and RATTATA" cont "are cute too!" done -_Route8BattleText7:: +_Route8CooltrainerF3BattleText:: text "We must look" line "silly standing" cont "here like this!" done -_Route8EndBattleText7:: +_Route8CooltrainerF3EndBattleText:: text "Look what" line "you did!" prompt -_Route8AfterBattleText7:: +_Route8CooltrainerF3AfterBattleText:: text "SAFFRON's gate" line "keeper won't let" cont "us through." cont "He's so mean!" done -_Route8BattleText8:: +_Route8Gambler2BattleText:: text "I'm a rambling," line "gambling dude!" done -_Route8EndBattleText8:: +_Route8Gambler2EndBattleText:: text "Missed" line "the big score!" prompt -_Route8AfterBattleText8:: +_Route8Gambler2AfterBattleText:: text "Gambling and" line "#MON are like" cont "eating peanuts!" cont "Just can't stop!" done -_Route8BattleText9:: +_Route8CooltrainerF4BattleText:: text "What's a cute," line "round and fluffy" cont "#MON?" done -_Route8EndBattleText9:: +_Route8CooltrainerF4EndBattleText:: text "Stop!" para "Don't be so mean" line "to my CLEFAIRY!" prompt -_Route8AfterBattleText9:: +_Route8CooltrainerF4AfterBattleText:: text "I heard that" line "CLEFAIRY evolves" cont "when it's exposed" cont "to a MOON STONE." done -_Route8Text10:: +_Route8UndergroundSignText:: text "UNDERGROUND PATH" line "CELADON CITY -" cont "LAVENDER TOWN" |
