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authordannye <33dannye@gmail.com>2020-05-20 19:40:33 -0500
committerdannye <33dannye@gmail.com>2020-05-20 20:02:53 -0500
commit10f9559eab8c93b94abb8ae8d1083704ad4e169a (patch)
tree7dbe7b152dde8a6e9b56664b5b8cdfc0d6be1253 /text/maps/mansion_2f.asm
parentMerge pull request #39 from TiKevin83/master (diff)
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diff --git a/text/maps/mansion_2f.asm b/text/maps/mansion_2f.asm
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-_Mansion2BattleText1::
- text "I can't get out!"
- line "This old place is"
- cont "one big puzzle!"
- done
-
-_Mansion2EndBattleText1::
- text "Oh no!"
- line "My bag of loot!"
- prompt
-
-_Mansion2AfterBattleText1::
- text "Switches open and"
- line "close alternating"
- cont "sets of doors!"
- done
-
-_Mansion2Text3::
- text "Diary: July 5"
- line "Guyana,"
- cont "South America"
-
- para "A new #MON was"
- line "discovered deep"
- cont "in the jungle."
- done
-
-_Mansion2Text4::
- text "Diary: July 10"
- line "We christened the"
- cont "newly discovered"
- cont "#MON, MEW."
- done
-
-_Mansion2Text_520c2::
- text "A secret switch!"
-
- para "Press it?"
- done
-
-_Mansion2Text_520c7::
- text "Who wouldn't?"
- prompt
-
-_Mansion2Text_520cc::
- text "Not quite yet!"
- done