diff options
| author | yenatch <yenatch@gmail.com> | 2014-01-27 16:22:41 -0500 |
|---|---|---|
| committer | yenatch <yenatch@gmail.com> | 2014-01-27 16:24:13 -0500 |
| commit | 1b9ee46af9f8baac0d266a54130115a719788377 (patch) | |
| tree | 8ac61c0752dc74da0677cb26fe4db6362db5b2b7 /text/maps/silph_co_9f.asm | |
| parent | added a couple of new moves constants (diff) | |
| download | pokeyellow-1b9ee46af9f8baac0d266a54130115a719788377.tar.gz pokeyellow-1b9ee46af9f8baac0d266a54130115a719788377.tar.xz pokeyellow-1b9ee46af9f8baac0d266a54130115a719788377.zip | |
Get rid of globals.asm. Use ::s to export labels between objects.
globals.asm was a hack that:
- gave rgbasm an extra 100k lines to read
- increased reliance on the python preprocessor
- made the makefile a mess
- gave object creation an extra step
- wasn't even necessary
This speeds up build time by at least a third.
Diffstat (limited to 'text/maps/silph_co_9f.asm')
| -rw-r--r-- | text/maps/silph_co_9f.asm | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/text/maps/silph_co_9f.asm b/text/maps/silph_co_9f.asm index 1005f993..e59c911b 100644 --- a/text/maps/silph_co_9f.asm +++ b/text/maps/silph_co_9f.asm @@ -1,62 +1,62 @@ -_UnnamedText_5d8e5: ; 84c0b (21:4c0b) +_UnnamedText_5d8e5:: ; 84c0b (21:4c0b) text "You look tired!" line "You should take a" cont "quick nap!" prompt -_UnnamedText_5d8ea: ; 84c39 (21:4c39) +_UnnamedText_5d8ea:: ; 84c39 (21:4c39) text "Don't give up!" done -_UnnamedText_5d8ef: ; 84c48 (21:4c48) +_UnnamedText_5d8ef:: ; 84c48 (21:4c48) text "Thank you so" line "much!" done -_SilphCo9BattleText1: ; 84c5c (21:4c5c) +_SilphCo9BattleText1:: ; 84c5c (21:4c5c) text "Your #MON seem" line "to adore you, kid!" done -_SilphCo9EndBattleText1: ; 84c7f (21:4c7f) +_SilphCo9EndBattleText1:: ; 84c7f (21:4c7f) text "Ghaaah!" prompt -_SilphCo9AfterBattleText1: ; 84c88 (21:4c88) +_SilphCo9AfterBattleText1:: ; 84c88 (21:4c88) text "If I had started" line "as a trainer at" cont "your age..." done -_SilphCo9BattleText2: ; 84cb6 (21:4cb6) +_SilphCo9BattleText2:: ; 84cb6 (21:4cb6) text "Your #MON have" line "weak points! I" cont "can nail them!" done -_SilphCo9EndBattleText2: ; 84ce4 (21:4ce4) +_SilphCo9EndBattleText2:: ; 84ce4 (21:4ce4) text "You" line "hammered me!" prompt -_SilphCo9AfterBattleText2: ; 84cf6 (21:4cf6) +_SilphCo9AfterBattleText2:: ; 84cf6 (21:4cf6) text "Exploiting weak" line "spots does work!" cont "Think about" cont "element types!" done -_SilphCo9BattleText3: ; 84d33 (21:4d33) +_SilphCo9BattleText3:: ; 84d33 (21:4d33) text "I am one of the 4" line "ROCKET BROTHERS!" done -_SilphCo9EndBattleText3: ; 84d57 (21:4d57) +_SilphCo9EndBattleText3:: ; 84d57 (21:4d57) text "Warg!" line "Brothers, I lost!" prompt -_SilphCo9AfterBattleText3: ; 84d70 (21:4d70) +_SilphCo9AfterBattleText3:: ; 84d70 (21:4d70) text "My brothers will" line "avenge me!" done |
