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authorAsh Ketchum <no-reply@sl0p.foo>2026-07-15 11:26:07 +0200
committerAsh Ketchum <no-reply@sl0p.foo>2026-07-15 11:26:07 +0200
commitf41d1573e3eadf18b83ed6092f2bde4261caf5f3 (patch)
tree561109ad62d5dda464e6ec13fc4b41802046c0cf /tools/render_overworld.py
parentfix(nowild): use wUnusedFlag (0xCC5B) instead of wc5d8 for the toggle (diff)
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explore (P1 core): overworld map-connection browser
New EXPLORE entry in the SL0P menu renders any overworld map (LoadMapData, no NPCs, OBJ layer disabled so even the player sprite is hidden), centered on the map. U/D/L/R jump to the connected map in that direction when wCurMapConnections has that flag, following the connection graph (verified Pallet<->Route 1). B restores the origin map + coords and returns to the menu (movement intact). Arrows/indicators next.
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