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| author | vulcandth <vulcandth@gmail.com> | 2022-06-06 16:22:38 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-06-06 17:22:38 -0400 |
| commit | 85c97397c387a30a90c42d857ed18075c51b980f (patch) | |
| tree | 733cdbeb9ec71d190d8c7a1d5e55f06c91d08dc7 /vc | |
| parent | Remove Stadium data patch from tools/make_patch.c (#84) (diff) | |
| download | pokeyellow-85c97397c387a30a90c42d857ed18075c51b980f.tar.gz pokeyellow-85c97397c387a30a90c42d857ed18075c51b980f.tar.xz pokeyellow-85c97397c387a30a90c42d857ed18075c51b980f.zip | |
Improved Virtual Console patch identifiers (#85)
Diffstat (limited to 'vc')
| -rw-r--r-- | vc/pokeyellow.patch.template | 112 |
1 files changed, 56 insertions, 56 deletions
diff --git a/vc/pokeyellow.patch.template b/vc/pokeyellow.patch.template index 699a3685..44214cd1 100644 --- a/vc/pokeyellow.patch.template +++ b/vc/pokeyellow.patch.template @@ -25,7 +25,7 @@ ;ReduceColorB1 = 0 ;0~31 (for Green Mode) ;MotionBlur1 = 31 ;0~31 (for Green Mode) ;PaletteX = c31,31,31 ;X:0~15, cR,G,B (0~31) -[SaveLimit] +[SaveLimit@Unknown_save_limit] Mode = 12 Type = 1 Index = {hex sGameData} @@ -36,7 +36,7 @@ Address = {hex sGameDataEnd} ;Address = 0x40130 ;Fixcode = a3: 00 00 00 -[disable_print] +[disable_print@Forbid_printing_Pokedex] Mode = 1 Address = {hex @+1} Fixcode = {PATCH +1} @@ -46,72 +46,72 @@ Fixcode = {PATCH +1} ;Address = 0x1551 ;Type = 3 -[MiniGame] +[MiniGame@Bypass_need_Pikachu_with_Surf_for_minigame] Mode = 1 Address = {HEX @+1} Fixcode = {PATCH +1} -[MiniGame-HighScorePC@MiniGameHighScorePC] +[MiniGame-HighScorePC@Bypass_need_Pikachu_with_Surf_for_high_score] Mode = 1 Address = {HEX @+1} Fixcode = {PATCH +1} -[send_send_buf2] +[send_send_buf2@Wireless_WaitLinkTransfer] Mode = 2 Address = {HEX @} Type = 29 -[send_send_buf2_ret] +[send_send_buf2_ret@Wireless_WaitLinkTransfer_ret] Mode = 2 Address = {HEX @} Type = 30 -[send_byt2] +[send_byt2@Wireless_start_exchange] Mode = 2 Address = {HEX @+5} Type = 31 -[send_byt2_ret] +[send_byt2_ret@Wireless_end_exchange] Mode = 2 Address = {HEX @} Type = 32 -[send_dummy] +[send_dummy@Wireless_start_send_zero_bytes] Mode = 2 Address = {HEX @} Type = 33 -[send_dummy_end] +[send_dummy_end@Wireless_end_send_zero_bytes] Mode = 2 Address = {HEX @} Type = 34 -[FIGHT] +[FIGHT@Wireless_net_delay_1] Mode = 1 Address = {HEX @+1} Fixcode = {PATCH +1} -[FIGHT2] +[FIGHT2@Wireless_net_delay_2] Mode = 1 Address = {HEX @+1} Fixcode = {PATCH +1} -[Network10] +[Network10@Wireless_net_delay_3] Mode = 1 Address = {HEX @+1} Fixcode = {PATCH +1} -[Network11] +[Network11@Wireless_net_delay_4] Mode = 1 Address = {HEX @+1} Fixcode = {PATCH +1} -[Network424] +[Network424@Wireless_ExchangeBytes_1] Mode = 2 Address = {HEX @} Type = 4 -[Network200] +[Network200@Wireless_ExchangeBytes_2] Mode = 2 Address = {HEX @} Type = 4 @@ -132,52 +132,52 @@ Type = 4 ;Address = 0x150 ;Fixcode = 0xC9 -[PLAY_MUTE] +[PLAY_MUTE@Unknown_PlayPikachuSoundClip_end] Mode = 1 Address = {HEX @+1} Fixcode = {PATCH +1} -[PLAY_HACK] +[PLAY_HACK@Unknown_PlayPikachuPCM] Mode = 2 Address = {HEX @} Type = 6 -[PLAY_NEW] +[PLAY_NEW@Unknown_PlayPikachuSoundClip_start] Mode = 2 Address = {HEX @} Type = 21 -[Network_RECHECK] +[Network_RECHECK@Wireless_net_recheck] Mode = 2 Address = {HEX @} Type = 7 -[Network_STOP] +[Network_STOP@Wireless_net_stop] Mode = 2 Address = {HEX @} Type = 8 -[Network_END] +[Network_END@Wireless_net_end] Mode = 2 Address = {HEX @} Type = 9 -[Network_RESET] +[Network_RESET@Unknown_network_reset] Mode = 2 Address = {HEX @} Type = 10 -[linkCable fake begin] +[linkCable fake begin@Link_fake_connection_status] Mode = 2 Address = {HEX @} Type = 16 -[linkCable fake end] +[linkCable fake end@Wireless_prompt] Mode = 2 Address = {HEX @} Type = 17 -[linkCable block input] +[linkCable block input@Wireless_TryQuickSave_block_input] Mode = 2 Address = {HEX @+5} Type = 18 @@ -187,29 +187,29 @@ Type = 18 ;Address = 0x5A84 ;Type = 19 -[save game end] +[save game end@Trade_save_game_end] Mode = 2 Address = {HEX @} Type = 20 -[Change_MSG] +[Change_MSG@Change_link_closed_inactivity_message] Mode = 1 Address = {HEX @+1} Fixcode = {PATCH_ +1 20} -[fight_ret] +[fight_ret@BattleRandom_ret] Mode = 1 Address = {hex @} Fixcode = {PATCH} -[fight_ret_c] +[fight_ret_c@Unknown_BattleRandom_ret_c] Mode = 2 Address = {hex @} Type = 98 ;Mem Write: pc32 = 0xf992d addr = 0xc634 value = 0xe ;Mem Write: pc32 = 0xf9e51 addr = 0xc635 value = 0x1 -[FPA 031801 Begin1] +[FPA 031801 Begin1@Reduce_intro_scene_flashing_0E] Mode = 3 Type = 0 Address = {hex @} @@ -222,7 +222,7 @@ ConditionValueC = {dws_ 0x0e } ;34 6F 26 00 ;Mem Write: pc32 = 0xf9e51 addr = 0xc635 value = 0x33 -[FPA 031801 End1] +[FPA 031801 End1@Stop_reducing_intro_scene_flashing_0E] Mode = 3 Type = 1 Address = {hex @} @@ -237,7 +237,7 @@ ConditionValueC = {dws_ 0x0e 0x33 } ;rsm095822 ;Mem Write: pc32 = 0xf9d8b addr = 0xc635 value = 0x28 ;30 -[FPA 031801 Begin2] +[FPA 031801 Begin2@Reduce_intro_scene_flashing_0F] Mode = 3 Type = 0 Address = {hex @} @@ -249,7 +249,7 @@ ConditionValueB = {dws_ == } ConditionValueC = {dws_ 0x0f } -[FPA 031801 End2] +[FPA 031801 End2@Stop_reducing_intro_scene_flashing_0F] Mode = 3 Type = 1 Address = 0xF9e4b @@ -260,7 +260,7 @@ ConditionValueC = {dws_ 0x0f } ;222222aaaaaaaaaaaaaaaa: pc32 = 0xf984b addr = 0xffb3 value = 0x0 ;000f984bh: F0 B3 E6 0B -[FPA 031801 End3] +[FPA 031801 End3@Stop_Reducing_intro_scene_flashing] Mode = 3 Type = 1 Address = {hex @} @@ -293,7 +293,7 @@ ConditionValueC = {dws_ 0x0e 00 0x0f } ;Mem Write: pc32 = 0x781c5 addr = 0xd086 value = 0x3 ;17 --13 ;No151 Mega Punch -[FPA 001 Begin] +[FPA 001 Begin@Reduce_move_anim_flashing_Mega_Punch_Explosion_Self_Destruct] Mode = 3 Type = 0 Address = {hex @} @@ -304,7 +304,7 @@ ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuf ConditionValueB = {dws_ == == == == == == || == == == == == || == == == == == } ConditionValueC = {dws_ "M" "E" "G" "A" "P" MEGA_PUNCH 00 "E" "X" "P" "L" MEGA_PUNCH 00 "S" "E" "L" "F" MEGA_PUNCH } -[FPA 001 End] +[FPA 001 End@Stop_reducing_move_anim_flashing_Mega_Punch] Mode = 3 Type = 1 Address = {hex @} @@ -316,7 +316,7 @@ ConditionValueC = {dws_ "M" "E" "G" "A" ;rsm103725 ;Mem Write: pc32 = 0x781c5 addr = 0xd086 value = 0x3 ;No117 Guillotine -[FPA 002 Begin] +[FPA 002 Begin@Reduce_move_anim_flashing_Guillotine] Mode = 3 Type = 0 Address = {hex @} @@ -327,7 +327,7 @@ ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuf ConditionValueB = {dws_ == == == == == } ConditionValueC = {dws_ "G" "U" "I" "L" GUILLOTINE } -[FPA 002 End] +[FPA 002 End@Stop_reducing_move_anim_flashing_Guillotine] Mode = 3 Type = 1 Address = {hex @} @@ -340,7 +340,7 @@ ConditionValueC = {dws_ "G" "U" "I" "L" ;rsm142438 ;17 --13 ;No150 Mega Kick -[FPA 003 Begin] +[FPA 003 Begin@Reduce_move_anim_flashing_Mega_Kick] Mode = 3 Type = 0 Address = {hex @} @@ -351,7 +351,7 @@ ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuf ConditionValueB = {dws_ == == == == == == } ConditionValueC = {dws_ "M" "E" "G" "A" "K" MEGA_KICK } -[FPA 003 End] +[FPA 003 End@Stop_reducing_move_anim_flashing_Mega_Kick] Mode = 3 Type = 1 Address = {hex @} @@ -362,7 +362,7 @@ ConditionValueC = {dws_ "M" "E" "G" "A" ;rsm154217 blizzard ;No131 -[FPA 004 Begin] +[FPA 004 Begin@Reduce_move_anim_flashing_Blizzard] Mode = 3 Type = 0 Address = {hex @} @@ -373,7 +373,7 @@ ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuf ConditionValueB = {dws_ == == == == == } ConditionValueC = {dws_ "B" "L" "I" "Z" BLIZZARD } -[FPA 004 End] +[FPA 004 End@Stop_reducing_move_anim_flashing_Blizzard] Mode = 3 Type = 1 Address = {hex @} @@ -386,7 +386,7 @@ ConditionValueC = {dws_ "B" "L" "I" "Z" ;rsm163638 bubblebeam ;No123 -[FPA 005 Begin] +[FPA 005 Begin@Reduce_move_anim_flashing_Bubblebeam] Mode = 3 Type = 0 Address = {hex @} @@ -397,7 +397,7 @@ ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuf ConditionValueB = {dws_ == == == == == } ConditionValueC = {dws_ "B" "U" "B" "B" BUBBLEBEAM } -[FPA 005 End] +[FPA 005 End@Stop_reducing_move_anim_flashing_Bubblebeam] Mode = 3 Type = 1 Address = {hex @} @@ -409,7 +409,7 @@ ConditionValueC = {dws_ "B" "U" "B" "B" ;Mem Write: pc32 = 0xc2 addr = 0xcfd1 value = 0x3f ;Pallte Write: pc32 =00078e79 00000048 e4 ;No116 hyper beam -[FPA 006 Begin] +[FPA 006 Begin@Reduce_move_anim_flashing_Hyper_Beam] Mode = 3 Type = 0 Address = {hex @} @@ -423,7 +423,7 @@ ConditionValueC = {dws_ "H" "Y" "P" HYPER_BEAM ;rsm112921 thunderbolt ;15 -- 13 ;No57 thunderbolt -[FPA 007 Begin] +[FPA 007 Begin@Reduce_move_anim_flashing_Thunderbolt] Mode = 3 Type = 0 Address = {hex @} @@ -434,7 +434,7 @@ ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuf ConditionValueB = {dws_ == == == == == } ConditionValueC = {dws_ "T" "H" "U" "N" THUNDERBOLT } -[FPA 007 End] +[FPA 007 End@Stop_reducing_move_anim_flashing_Thunderbolt] Mode = 3 Type = 1 Address = {hex @} @@ -445,7 +445,7 @@ ConditionValueC = {dws_ "T" "H" "U" "N" ; ;rsm130806 haze ;No40 haze -[FPA 008 Begin] +[FPA 008 Begin@Reduce_move_anim_flashing_Haze] Mode = 3 Type = 0 Address = {hex @} @@ -456,7 +456,7 @@ ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBu ConditionValueB = {dws_ == == == == == } ConditionValueC = {dws_ "H" "A" "Z" "E" HAZE } -[FPA 008 End] +[FPA 008 End@Stop_reducing_move_anim_flashing_Haze_Hyper_Beam] Mode = 3 Type = 1 Address = {hex @} @@ -468,7 +468,7 @@ ConditionValueC = {dws_ "H" "A" "Z" "E" ;rsm131656 reflect ;No159 -[FPA 009 Begin] +[FPA 009 Begin@Reduce_move_anim_flashing_Reflect] Mode = 3 Type = 0 Address = {hex @} @@ -479,7 +479,7 @@ ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuf ConditionValueB = {dws_ == == == == == } ConditionValueC = {dws_ "R" "E" "F" "L" REFLECT } -[FPA 009 End] +[FPA 009 End@Stop_reducing_move_anim_flashing_Reflect] Mode = 3 Type = 1 Address = {hex @} @@ -490,7 +490,7 @@ ConditionValueC = {dws_ "R" "E" "F" "L" ;rsm132935 selfdestruct ;No56 -[FPA 010 Begin] +[FPA 010 Begin@Reduce_move_anim_flashing_Self_Destruct] Mode = 3 Type = 0 Address = {hex @} @@ -501,7 +501,7 @@ ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuf ConditionValueB = {dws_ == == == == == } ConditionValueC = {dws_ "S" "E" "L" "F" SELFDESTRUCT} -[FPA 010 End] +[FPA 010 End@Stop_reducing_move_anim_flashing_Self_Destruct] Mode = 3 Type = 1 Address = {hex @} @@ -512,7 +512,7 @@ ConditionValueC = {dws_ "S" "E" "L" "F" ;rsm013740 explosion ;No76 -[FPA 011 Begin] +[FPA 011 Begin@Reduce_move_anim_flashing_Explosion] Mode = 3 Type = 0 Address = {hex @} @@ -523,7 +523,7 @@ ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuf ConditionValueB = {dws_ == == == == == } ConditionValueC = {dws_ "E" "X" "P" "L" EXPLOSION } -[FPA 011 End] +[FPA 011 End@Stop_reducing_move_anim_flashing_Explosion] Mode = 3 Type = 1 Address = {hex @} |
