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-rw-r--r--engine/battle/effects.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/battle/effects.asm b/engine/battle/effects.asm
index 394e07e5..20e792d8 100644
--- a/engine/battle/effects.asm
+++ b/engine/battle/effects.asm
@@ -41,7 +41,7 @@ SleepEffect:
; including the event where the target already has another status
ld a, [de]
ld b, a
- and $7
+ and SLP_MASK
jr z, .notAlreadySleeping ; can't affect a mon that is already asleep
ld hl, AlreadyAsleepText
jp PrintText
@@ -58,7 +58,7 @@ SleepEffect:
.setSleepCounter
; set target's sleep counter to a random number between 1 and 7
call BattleRandom
- and $7
+ and SLP_MASK
jr z, .setSleepCounter
ld [de], a
call PlayCurrentMoveAnimation2