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-rw-r--r--engine/battle/core.asm2
-rw-r--r--gfx/pics.asm2
-rw-r--r--layout.link2
3 files changed, 3 insertions, 3 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index 8aa27cce..114e715b 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -6919,7 +6919,7 @@ _LoadTrainerPic:
ld d, a ; de contains pointer to trainer pic
ld a, [wLinkState]
and a
- ld a, BANK("Pics 6") ; this is where all the trainer pics are (not counting Red's)
+ ld a, BANK("Trainer Pics")
jr z, .loadSprite
ld a, BANK(RedPicFront)
.loadSprite
diff --git a/gfx/pics.asm b/gfx/pics.asm
index 134516cd..71dd9309 100644
--- a/gfx/pics.asm
+++ b/gfx/pics.asm
@@ -325,7 +325,7 @@ VictreebelPicFront:: INCBIN "gfx/pokemon/front/victreebel.pic"
VictreebelPicBack:: INCBIN "gfx/pokemon/back/victreebelb.pic"
-SECTION "Pics 6", ROMX
+SECTION "Trainer Pics", ROMX
YoungsterPic:: INCBIN "gfx/trainers/youngster.pic"
BugCatcherPic:: INCBIN "gfx/trainers/bugcatcher.pic"
diff --git a/layout.link b/layout.link
index 0c7096cb..454b3bec 100644
--- a/layout.link
+++ b/layout.link
@@ -99,7 +99,7 @@ ROMX $12
"Screen Effects"
"Maps 8"
ROMX $13
- "Pics 6"
+ "Trainer Pics"
"Maps 9"
"Predefs"
ROMX $14