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-rw-r--r--engine/battle/core.asm6
-rw-r--r--engine/battle/effects.asm2
-rw-r--r--engine/events/hidden_objects/vermilion_gym_trash.asm2
-rw-r--r--engine/gfx/palettes.asm2
-rw-r--r--engine/menus/naming_screen.asm4
-rw-r--r--home/text.asm2
-rw-r--r--home/uncompress.asm4
7 files changed, 11 insertions, 11 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index c833fc71..8aa27cce 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -2375,10 +2375,10 @@ PartyMenuOrRockOrRun:
jr nz, .doEnemyMonAnimation
; enemy mon doesn't have substitute
ld a, [wEnemyMonMinimized]
- and a ; has the enemy mon used Minimise?
+ and a ; has the enemy mon used Minimize?
ld hl, AnimationMinimizeMon
jr nz, .doEnemyMonAnimation
-; enemy mon is not minimised
+; enemy mon is not minimized
ld a, [wEnemyMonSpecies]
ld [wCurPartySpecies], a
ld [wCurSpecies], a
@@ -2994,7 +2994,7 @@ SelectEnemyMove:
pop hl
jr z, .chooseRandomMove ; move disabled, try again
and a
- jr z, .chooseRandomMove ; move non-existant, try again
+ jr z, .chooseRandomMove ; move non-existent, try again
.done
ld [wEnemySelectedMove], a
ret
diff --git a/engine/battle/effects.asm b/engine/battle/effects.asm
index 5782a3f0..a3a552e7 100644
--- a/engine/battle/effects.asm
+++ b/engine/battle/effects.asm
@@ -295,7 +295,7 @@ FreezeBurnParalyzeEffect:
ld hl, BurnedText
jp PrintText
.freeze2
-; hyper beam bits aren't reseted for opponent's side
+; hyper beam bits aren't reset for opponent's side
ld a, 1 << FRZ
ld [wBattleMonStatus], a
ld hl, FrozenText
diff --git a/engine/events/hidden_objects/vermilion_gym_trash.asm b/engine/events/hidden_objects/vermilion_gym_trash.asm
index 28cb15a6..73e50cca 100644
--- a/engine/events/hidden_objects/vermilion_gym_trash.asm
+++ b/engine/events/hidden_objects/vermilion_gym_trash.asm
@@ -142,7 +142,7 @@ VermilionGymTrashSuccessText2::
text_end
; unused
-VermilionGymTrashSuccesPlaySfx:
+VermilionGymTrashSuccessPlaySfx:
text_asm
call WaitForSoundToFinish
ld a, SFX_SWITCH
diff --git a/engine/gfx/palettes.asm b/engine/gfx/palettes.asm
index f69eeba9..ef532c66 100644
--- a/engine/gfx/palettes.asm
+++ b/engine/gfx/palettes.asm
@@ -213,7 +213,7 @@ SetPal_TrainerCard:
srl a
push af
jr c, .haveBadge
-; The player doens't have the badge, so zero the badge's blk data.
+; The player doesn't have the badge, so zero the badge's blk data.
push bc
ld a, [de]
ld c, a
diff --git a/engine/menus/naming_screen.asm b/engine/menus/naming_screen.asm
index 33556e26..14eb0b28 100644
--- a/engine/menus/naming_screen.asm
+++ b/engine/menus/naming_screen.asm
@@ -217,11 +217,11 @@ DisplayNamingScreen:
.didNotPressED
ld a, [wCurrentMenuItem]
cp $6 ; case switch row
- jr nz, .didNotPressCaseSwtich
+ jr nz, .didNotPressCaseSwitch
ld a, [wTopMenuItemX]
cp $1 ; case switch column
jr z, .pressedA_changedCase
-.didNotPressCaseSwtich
+.didNotPressCaseSwitch
ld hl, wMenuCursorLocation
ld a, [hli]
ld h, [hl]
diff --git a/home/text.asm b/home/text.asm
index 112956da..df5cfe51 100644
--- a/home/text.asm
+++ b/home/text.asm
@@ -278,7 +278,7 @@ _ContTextNoPause::
; move both rows of text in the normal text box up one row
; always called twice in a row
-; first time, copy the two rows of text to the "in between" rows that are usually emtpy
+; first time, copy the two rows of text to the "in between" rows that are usually empty
; second time, copy the bottom row of text into the top row of text
ScrollTextUpOneLine::
hlcoord 0, 14 ; top row of text
diff --git a/home/uncompress.asm b/home/uncompress.asm
index 9e434497..b6cb1e8d 100644
--- a/home/uncompress.asm
+++ b/home/uncompress.asm
@@ -466,7 +466,7 @@ DecodeNybble1TableFlipped::
dn $e, $6
dn $2, $a
-; combines the two loaded chunks with xor (the chunk loaded second is the destination). The source chunk is differeintial decoded beforehand.
+; combines the two loaded chunks with xor (the chunk loaded second is the destination). The source chunk is differential decoded beforehand.
XorSpriteChunks::
xor a
ld [wSpriteCurPosX], a
@@ -568,7 +568,7 @@ ResetSpriteBufferPointers::
NybbleReverseTable::
db $0, $8, $4, $c, $2, $a, $6, $e, $1, $9, $5, $d, $3, $b, $7, $f
-; combines the two loaded chunks with xor (the chunk loaded second is the destination). Both chunks are differeintial decoded beforehand.
+; combines the two loaded chunks with xor (the chunk loaded second is the destination). Both chunks are differential decoded beforehand.
UnpackSpriteMode2::
call ResetSpriteBufferPointers
ld a, [wSpriteFlipped]