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-rw-r--r--audio/poke_flute.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/audio/poke_flute.asm b/audio/poke_flute.asm
index f55a2a1f..1c0caab1 100644
--- a/audio/poke_flute.asm
+++ b/audio/poke_flute.asm
@@ -3,7 +3,7 @@ Music_PokeFluteInBattle::
ld a, SFX_CAUGHT_MON
call PlaySoundWaitForCurrent
; then immediately overwrite the channel pointers
- ld hl, wChannelCommandPointers + Ch5 * 2
+ ld hl, wChannelCommandPointers + CHAN5 * 2
ld de, SFX_Pokeflute_Ch5
call Audio2_OverwriteChannelPointer
ld de, SFX_Pokeflute_Ch6