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-rw-r--r--audio/wave_instruments.asm33
1 files changed, 0 insertions, 33 deletions
diff --git a/audio/wave_instruments.asm b/audio/wave_instruments.asm
deleted file mode 100644
index 15376004..00000000
--- a/audio/wave_instruments.asm
+++ /dev/null
@@ -1,33 +0,0 @@
-; This file is INCLUDEd three times, once for each audio engine.
-
- dw .wave0
- dw .wave1
- dw .wave2
- dw .wave3
- dw .wave4
- dw .wave5 ; used in the Lavender Town and Pokemon Tower themes
- dw .wave5 ; unused
- dw .wave5 ; unused
- dw .wave5 ; unused
-
-; these are the definitions for the channel 3 instruments
-; each instrument definition is made up of 32 points (nibbles) that form
-; the graph of the wave
-; the current instrument is copied to rWave_0--rWave_f
-.wave0
- dn 0, 2, 4, 6, 8, 10, 12, 14, 15, 15, 15, 14, 14, 13, 13, 12, 12, 11, 10, 9, 8, 7, 6, 5, 4, 4, 3, 3, 2, 2, 1, 1
-
-.wave1
- dn 0, 2, 4, 6, 8, 10, 12, 14, 14, 15, 15, 15, 15, 14, 14, 14, 13, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 2, 1, 1
-
-.wave2
- dn 1, 3, 6, 9, 11, 13, 14, 14, 14, 14, 15, 15, 15, 15, 14, 13, 13, 14, 15, 15, 15, 15, 14, 14, 14, 14, 13, 11, 9, 6, 3, 1
-
-.wave3
- dn 0, 2, 4, 6, 8, 10, 12, 13, 14, 15, 15, 14, 13, 14, 15, 15, 14, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0
-
-.wave4
- dn 0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 13, 14, 14, 15, 7, 7, 15, 14, 14, 13, 12, 10, 8, 7, 6, 5, 4, 3, 2, 1, 0
-
-; duty 5 reads from sfx data
-.wave5