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-rwxr-xr-xdata/trainer_moves.asm36
1 files changed, 0 insertions, 36 deletions
diff --git a/data/trainer_moves.asm b/data/trainer_moves.asm
index 432f0fed..ef1d20f5 100755
--- a/data/trainer_moves.asm
+++ b/data/trainer_moves.asm
@@ -1,38 +1,3 @@
-IF !DEF(YELLOW)
-LoneMoves: ; 39d22 (e:5d22)
-; these are used for gym leaders.
-; this is not automatic! you have to write the number you want to W_LONEATTACKNO
-; first. e.g., erika's script writes 4 to W_LONEATTACKNO to get mega drain,
-; the fourth entry in the list.
-
-; first byte: pokemon in the trainer's party that gets the move
-; second byte: move
-; unterminated
- db 1,BIDE
- db 1,BUBBLEBEAM
- db 2,THUNDERBOLT
- db 2,MEGA_DRAIN
- db 3,TOXIC
- db 3,PSYWAVE
- db 3,FIRE_BLAST
- db 4,FISSURE
-
-TeamMoves: ; 39d32 (e:5d32)
-; these are used for elite four.
-; this is automatic, based on trainer class.
-; don't be confused by LoneMoves above, the two data structures are
- ; _completely_ unrelated.
-
-; first byte: trainer (all trainers in this class have this move)
-; second byte: move
-; ff-terminated
- db LORELEI,BLIZZARD
- db BRUNO,FISSURE
- db AGATHA,TOXIC
- db LANCE,BARRIER
- db $FF
-
-ELSE
; yellow has its own format.
; entry ≔ trainerclass, trainerid, moveset+, 0
@@ -194,4 +159,3 @@ TeamMoves:
db 0
db $ff
-endc