diff options
Diffstat (limited to 'engine/battle')
| -rw-r--r-- | engine/battle/core.asm | 12 | ||||
| -rw-r--r-- | engine/battle/link_battle_versus_text.asm | 4 |
2 files changed, 2 insertions, 14 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 0916176c..672bd416 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -6841,17 +6841,7 @@ InitWildBattle: ld [hli], a ; write front sprite pointer ld [hl], b ld hl, wEnemyMonNick ; set name to "GHOST" - ld a, 'G' - ld [hli], a - ld a, 'H' - ld [hli], a - ld a, 'O' - ld [hli], a - ld a, 'S' - ld [hli], a - ld a, 'T' - ld [hli], a - ld [hl], '@' + ld_hli_a_string "GHOST@" ld a, [wCurPartySpecies] push af ld a, MON_GHOST diff --git a/engine/battle/link_battle_versus_text.asm b/engine/battle/link_battle_versus_text.asm index d37d40c7..89201f4a 100644 --- a/engine/battle/link_battle_versus_text.asm +++ b/engine/battle/link_battle_versus_text.asm @@ -13,9 +13,7 @@ DisplayLinkBattleVersusTextBox: call PlaceString ; place bold "VS" tiles between the names hlcoord 9, 8 - ld a, '<BOLD_V>' - ld [hli], a - ld [hl], '<BOLD_S>' + ld_hli_a_string "<BOLD_V><BOLD_S>" xor a ld [wUpdateSpritesEnabled], a callfar SetupPlayerAndEnemyPokeballs |
