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-rw-r--r--engine/battle/core.asm3
-rw-r--r--engine/battle/display_effectiveness.asm2
2 files changed, 2 insertions, 3 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index b93b6fa7..ca3294b8 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -5324,8 +5324,7 @@ AIGetTypeEffectiveness:
inc hl
ld c, [hl] ; c = type 2 of player's pokemon
; initialize to neutral effectiveness
- ; bug: this is $10 (MORE_EFFECTIVE + 1) but should be 10 (EFFECTIVE)
- ld a, MORE_EFFECTIVE + 1
+ ld a, $10 ; bug: should be EFFECTIVE (10)
ld [wTypeEffectiveness], a
ld hl, TypeEffects
.loop
diff --git a/engine/battle/display_effectiveness.asm b/engine/battle/display_effectiveness.asm
index b23695cf..2879f847 100644
--- a/engine/battle/display_effectiveness.asm
+++ b/engine/battle/display_effectiveness.asm
@@ -1,7 +1,7 @@
DisplayEffectiveness:
ld a, [wDamageMultipliers]
and $7F
- cp $0A
+ cp EFFECTIVE
ret z
ld hl, SuperEffectiveText
jr nc, .done