diff options
Diffstat (limited to 'engine/debug')
| -rw-r--r-- | engine/debug/debug_menu.asm | 72 |
1 files changed, 36 insertions, 36 deletions
diff --git a/engine/debug/debug_menu.asm b/engine/debug/debug_menu.asm index a8f147a6..a3933842 100644 --- a/engine/debug/debug_menu.asm +++ b/engine/debug/debug_menu.asm @@ -131,11 +131,11 @@ Func_fe7ca: push hl push bc dec hl - ld a, "▶" + ld a, '▶' ld [hl], a ld bc, 11 add hl, bc - ld a, " " + ld a, ' ' ld [hl], a push de pop de @@ -232,13 +232,13 @@ Func_fe85d: ld [wWhichPokemon], a dec de dec hl - ld a, " " + ld a, ' ' ld [hl], a push bc ld bc, hMovingBGTilesCounter1 add hl, bc pop bc - ld a, "▶" + ld a, '▶' ld [hl], a inc hl push hl @@ -254,11 +254,11 @@ Func_fe880: ld [wWhichPokemon], a inc de dec hl - ld a, " " + ld a, ' ' ld [hl], a ld bc, SCREEN_WIDTH * 2 add hl, bc - ld a, "▶" + ld a, '▶' ld [hl], a inc hl push hl @@ -270,11 +270,11 @@ Func_fe8a1: push hl push bc dec hl - ld a, " " + ld a, ' ' ld [hl], a ld bc, 11 add hl, bc - ld a, "▶" + ld a, '▶' ld [hl], a pop bc pop hl @@ -352,7 +352,7 @@ Func_fe912: push hl ld bc, 10 add hl, bc - ld a, " " + ld a, ' ' ld [hl], a pop hl ld bc, hMovingBGTilesCounter1 @@ -360,7 +360,7 @@ Func_fe912: push hl ld bc, 10 add hl, bc - ld a, "▶" + ld a, '▶' ld [hl], a call Func_fe964 pop hl @@ -376,7 +376,7 @@ Func_fe93b: push hl ld bc, 10 add hl, bc - ld a, " " + ld a, ' ' ld [hl], a pop hl ld bc, SCREEN_WIDTH * 2 @@ -384,7 +384,7 @@ Func_fe93b: push hl ld bc, 10 add hl, bc - ld a, "▶" + ld a, '▶' ld [hl], a call Func_fe964 pop hl @@ -532,10 +532,10 @@ Func_fe97f: pop bc ; fallthrough Func_fea78: - ld a, " " + ld a, ' ' ldcoord_a 0, 8 ldcoord_a 15, 8 - ld a, "▶" + ld a, '▶' ldcoord_a 0, 4 ; fallthrough Func_fea85: @@ -566,7 +566,7 @@ Func_fea9d: jr nz, .asm_feace ld a, 2 ld [wIsInBattle], a - ld a, " " + ld a, ' ' ldcoord_a 4, 3 hlcoord 1, 4 ld de, Text_fedb2 @@ -575,7 +575,7 @@ Func_fea9d: .asm_feace ld a, 1 ld [wIsInBattle], a - ld a, " " + ld a, ' ' ldcoord_a 1, 3 hlcoord 1, 4 ld de, Text_feda8 @@ -583,9 +583,9 @@ Func_fea9d: jp Func_fea85 Func_feae4: - ld a, "▶" + ld a, '▶' ldcoord_a 0, 8 - ld a, " " + ld a, ' ' ldcoord_a 15, 8 ldcoord_a 0, 4 ; fallthrough @@ -694,9 +694,9 @@ Func_feb82: jp Func_feb64 Func_febba: - ld a, " " + ld a, ' ' ldcoord_a 0, 8 - ld a, "▶" + ld a, '▶' ldcoord_a 15, 8 ; fallthrough Func_febc4: @@ -940,9 +940,9 @@ Func_fedfe: ; fallthrough Func_fee23: hlcoord 0, 3 - ld [hl], " " + ld [hl], ' ' hlcoord 0, 1 - ld [hl], "▶" + ld [hl], '▶' call Func_fee60 .asm_fee30 call DelayFrame @@ -995,11 +995,11 @@ Func_fee60: Func_fee96: hlcoord 0, 1 - ld [hl], " " + ld [hl], ' ' hlcoord 0, 3 - ld [hl], "▶" + ld [hl], '▶' hlcoord 0, 5 - ld [hl], " " + ld [hl], ' ' call Func_feee2 call Func_feeef .asm_feeab @@ -1173,13 +1173,13 @@ Func_fefc5: pop de pop hl push hl - ld [hl], "▶" + ld [hl], '▶' ld bc, hMovingBGTilesCounter1 add hl, bc - ld [hl], " " + ld [hl], ' ' ld bc, SCREEN_WIDTH * 4 add hl, bc - ld [hl], " " + ld [hl], ' ' pop hl inc hl ld a, [de] @@ -1218,7 +1218,7 @@ Func_ff006: callfar Func_3b079 pop hl jr c, .asm_ff036 - ld [hl], "×" + ld [hl], '×' .asm_ff036 pop af ld [wCurPartySpecies], a @@ -1296,13 +1296,13 @@ Func_ff09e: push de push bc push hl - ld [hl], "▶" + ld [hl], '▶' ld bc, hMovingBGTilesCounter1 add hl, bc - ld [hl], " " + ld [hl], ' ' ld bc, SCREEN_WIDTH * 4 add hl, bc - ld [hl], " " + ld [hl], ' ' pop hl inc hl ld a, [de] @@ -1454,13 +1454,13 @@ Func_ff1b9: ; fallthrough Func_ff1e7: hlcoord 2, 13 - ld [hl], "゙" + ld [hl], '゙' hlcoord 1, 14 - ld [hl], "レ" + ld [hl], 'レ' inc hl - ld [hl], "へ" + ld [hl], 'へ' inc hl - ld [hl], "ル" + ld [hl], 'ル' inc hl inc hl ld de, wCurEnemyLevel |
