diff options
Diffstat (limited to 'engine/items')
| -rw-r--r-- | engine/items/item_effects.asm | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engine/items/item_effects.asm b/engine/items/item_effects.asm index f58b737e..16b4140a 100644 --- a/engine/items/item_effects.asm +++ b/engine/items/item_effects.asm @@ -225,7 +225,7 @@ ItemUseBall: ld a, [wEnemyMonStatus] and a jr z, .skipAilmentValueSubtraction ; no ailments - and 1 << FRZ | SLP + and (1 << FRZ) | SLP_MASK ld c, 12 jr z, .notFrozenOrAsleep ld c, 25 @@ -380,7 +380,7 @@ ItemUseBall: ld a, [wEnemyMonStatus] and a jr z, .skip5 - and 1 << FRZ | SLP + and (1 << FRZ) | SLP_MASK ld b, 5 jr z, .addAilmentValue ld b, 10 @@ -878,7 +878,7 @@ ItemUseMedicine: lb bc, ICE_HEAL_MSG, 1 << FRZ cp ICE_HEAL jr z, .checkMonStatus - lb bc, AWAKENING_MSG, SLP + lb bc, AWAKENING_MSG, SLP_MASK cp AWAKENING jr z, .checkMonStatus lb bc, PARALYZ_HEAL_MSG, 1 << PAR @@ -1700,7 +1700,7 @@ ItemUsePokeflute: .inBattle xor a ld [wWereAnyMonsAsleep], a - ld b, ~SLP & $ff + ld b, ~SLP_MASK ld hl, wPartyMon1Status call WakeUpEntireParty ld a, [wIsInBattle] @@ -1752,7 +1752,7 @@ WakeUpEntireParty: .loop ld a, [hl] push af - and SLP ; is pokemon asleep? + and SLP_MASK jr z, .notAsleep ld a, 1 ld [wWereAnyMonsAsleep], a ; indicate that a pokemon had to be woken up |
