diff options
Diffstat (limited to 'engine/movie')
| -rw-r--r-- | engine/movie/oak_speech/oak_speech.asm | 16 | ||||
| -rw-r--r-- | engine/movie/title.asm | 4 |
2 files changed, 13 insertions, 7 deletions
diff --git a/engine/movie/oak_speech/oak_speech.asm b/engine/movie/oak_speech/oak_speech.asm index 3c6b8b45..3e874560 100644 --- a/engine/movie/oak_speech/oak_speech.asm +++ b/engine/movie/oak_speech/oak_speech.asm @@ -3,6 +3,11 @@ PrepareOakSpeech: push af ld a, [wOptions] push af + ; Retrieve BIT_DEBUG_MODE set in DebugMenu for StartNewGameDebug. + ; BUG: StartNewGame carries over bit 5 from previous save files, + ; which causes CheckForceBikeOrSurf to not return. + ; To fix this in debug builds, reset bit 5 here or in StartNewGame. + ; In non-debug builds, the instructions can be removed. ld a, [wd732] push af ld a, [wPrinterSettings] @@ -32,6 +37,7 @@ PrepareOakSpeech: call z, InitOptions ; These debug names are used for StartNewGameDebug. ; TestBattle uses the debug names from DebugMenu. + ; A variant of this process is performed in PrepareTitleScreen. ld hl, DebugNewGamePlayerName ld de, wPlayerName ld bc, NAME_LENGTH @@ -57,15 +63,15 @@ OakSpeech: ld [wcf91], a ld a, 1 ld [wItemQuantity], a - call AddItemToInventory ; give one potion + call AddItemToInventory ld a, [wDefaultMap] ld [wDestinationMap], a - call SpecialWarpIn + call PrepareForSpecialWarp xor a ldh [hTileAnimations], a ld a, [wd732] - bit 1, a ; possibly a debug mode bit - jp nz, .skipChoosingNames + bit BIT_DEBUG_MODE, a + jp nz, .skipSpeech ld de, ProfOakPic lb bc, BANK(ProfOakPic), $00 call IntroDisplayPicCenteredOrUpperRight @@ -101,7 +107,7 @@ OakSpeech: ld hl, IntroduceRivalText call PrintText call ChooseRivalName -.skipChoosingNames +.skipSpeech call GBFadeOutToWhite call ClearScreen ld de, RedPicFront diff --git a/engine/movie/title.asm b/engine/movie/title.asm index 3d054138..c012e92a 100644 --- a/engine/movie/title.asm +++ b/engine/movie/title.asm @@ -44,10 +44,10 @@ DisplayTitleScreen: ld bc, 1 tiles ld a, BANK(NineTile) call FarCopyData - ld hl, GamefreakLogoGraphics + ld hl, GameFreakLogoGraphics ld de, vTitleLogo tile $65 ld bc, 9 tiles - ld a, BANK(GamefreakLogoGraphics) + ld a, BANK(GameFreakLogoGraphics) call FarCopyData callfar LoadYellowTitleScreenGFX ld hl, vBGMap0 |
