diff options
Diffstat (limited to 'engine/movie')
| -rw-r--r-- | engine/movie/credits.asm | 4 | ||||
| -rw-r--r-- | engine/movie/intro.asm | 4 | ||||
| -rw-r--r-- | engine/movie/oak_speech/oak_speech.asm | 11 | ||||
| -rw-r--r-- | engine/movie/splash.asm | 8 | ||||
| -rw-r--r-- | engine/movie/title.asm | 5 | ||||
| -rw-r--r-- | engine/movie/trade.asm | 4 |
6 files changed, 23 insertions, 13 deletions
diff --git a/engine/movie/credits.asm b/engine/movie/credits.asm index 1a68a7b5..b1ca7c91 100644 --- a/engine/movie/credits.asm +++ b/engine/movie/credits.asm @@ -11,7 +11,7 @@ HallOfFamePC: ld bc, ($20 tiles) / 2 call ZeroMemory ld hl, vChars2 tile $7e - ld bc, 1 tiles + ld bc, TILE_SIZE ld a, $ff ; solid black call FillMemory hlcoord 0, 0 @@ -246,7 +246,7 @@ Credits: pop de ld de, TheEndGfx ld hl, vChars2 tile $60 - lb bc, BANK(TheEndGfx), (TheEndGfxEnd - TheEndGfx) / $10 + lb bc, BANK(TheEndGfx), (TheEndGfxEnd - TheEndGfx) / TILE_SIZE call CopyVideoData hlcoord 4, 8 ld de, TheEndTextString diff --git a/engine/movie/intro.asm b/engine/movie/intro.asm index 00316018..2fa442f9 100644 --- a/engine/movie/intro.asm +++ b/engine/movie/intro.asm @@ -439,12 +439,12 @@ IntroNidorinoAnimation7: GameFreakIntro: INCBIN "gfx/splash/gamefreak_presents.2bpp" INCBIN "gfx/splash/gamefreak_logo.2bpp" - ds 16, $00 ; blank tile + ds TILE_SIZE, $00 ; blank tile GameFreakIntroEnd: FightIntroBackMon: INCBIN "gfx/intro/gengar.2bpp" - ds 16, $00 ; blank tile + ds TILE_SIZE, $00 ; blank tile FightIntroBackMonEnd: IF DEF(_RED) diff --git a/engine/movie/oak_speech/oak_speech.asm b/engine/movie/oak_speech/oak_speech.asm index 02826b98..a5f13def 100644 --- a/engine/movie/oak_speech/oak_speech.asm +++ b/engine/movie/oak_speech/oak_speech.asm @@ -117,6 +117,9 @@ OakSpeech: ld a, SFX_SHRINK call PlaySound pop af +; bug: switching ROM Bank should not happen outside of Home Bank +; This code does nothing, as PlaySound does all necessary Bank switch +; It looks like a leftover from an early development stage ldh [hLoadedROMBank], a ld [rROMB], a ld c, 4 @@ -145,6 +148,7 @@ OakSpeech: ld [wNewSoundID], a call PlaySound pop af +; bug: switching ROM Bank should not happen outside of Home Bank ldh [hLoadedROMBank], a ld [rROMB], a ld c, 20 @@ -160,21 +164,26 @@ OakSpeech: call DelayFrames call GBFadeOutToWhite jp ClearScreen + OakSpeechText1: text_far _OakSpeechText1 text_end + OakSpeechText2: text_far _OakSpeechText2A ; BUG: The cry played does not match the sprite displayed. sound_cry_nidorina text_far _OakSpeechText2B text_end + IntroducePlayerText: text_far _IntroducePlayerText text_end + IntroduceRivalText: text_far _IntroduceRivalText text_end + OakSpeechText3: text_far _OakSpeechText3 text_end @@ -226,7 +235,7 @@ IntroDisplayPicCenteredOrUpperRight: call UncompressSpriteFromDE ld hl, sSpriteBuffer1 ld de, sSpriteBuffer0 - ld bc, $310 + ld bc, 2 * SPRITEBUFFERSIZE call CopyData ld de, vFrontPic call InterlaceMergeSpriteBuffers diff --git a/engine/movie/splash.asm b/engine/movie/splash.asm index da3fec0d..7f06c68b 100644 --- a/engine/movie/splash.asm +++ b/engine/movie/splash.asm @@ -13,7 +13,7 @@ LoadShootingStarGraphics: call CopyVideoData ld de, FallingStar ld hl, vChars1 tile $22 - lb bc, BANK(FallingStar), (FallingStarEnd - FallingStar) / $10 + lb bc, BANK(FallingStar), (FallingStarEnd - FallingStar) / TILE_SIZE call CopyVideoData ld hl, GameFreakLogoOAMData ld de, wShadowOAMSprite24 @@ -60,11 +60,11 @@ AnimateShootingStar: jr nz, .bigStarLoop ; Clear big star OAM. - ld hl, wShadowOAM + ld hl, wShadowOAMSprite00YCoord ld c, 4 - ld de, 4 + ld de, OBJ_SIZE .clearOAMLoop - ld [hl], 160 + ld [hl], SCREEN_HEIGHT_PX + OAM_Y_OFS add hl, de dec c jr nz, .clearOAMLoop diff --git a/engine/movie/title.asm b/engine/movie/title.asm index 698dd5e0..c9ea4b47 100644 --- a/engine/movie/title.asm +++ b/engine/movie/title.asm @@ -104,7 +104,7 @@ DisplayTitleScreen: ; place tiles for title screen copyright hlcoord 2, 17 ld de, .tileScreenCopyrightTiles - ld b, $10 + ld b, .tileScreenCopyrightTilesEnd - .tileScreenCopyrightTiles .tileScreenCopyrightTilesLoop ld a, [de] ld [hli], a @@ -116,6 +116,7 @@ DisplayTitleScreen: .tileScreenCopyrightTiles db $41,$42,$43,$42,$44,$42,$45,$46,$47,$48,$49,$4A,$4B,$4C,$4D,$4E ; ©'95.'96.'98 GAME FREAK inc. +.tileScreenCopyrightTilesEnd .next call SaveScreenTilesToBuffer2 @@ -380,7 +381,7 @@ LoadCopyrightAndTextBoxTiles: LoadCopyrightTiles: ld de, NintendoCopyrightLogoGraphics ld hl, vChars2 tile $60 - lb bc, BANK(NintendoCopyrightLogoGraphics), (GameFreakLogoGraphicsEnd - NintendoCopyrightLogoGraphics) / $10 + lb bc, BANK(NintendoCopyrightLogoGraphics), (GameFreakLogoGraphicsEnd - NintendoCopyrightLogoGraphics) / TILE_SIZE call CopyVideoData hlcoord 2, 7 ld de, CopyrightTextString diff --git a/engine/movie/trade.asm b/engine/movie/trade.asm index bf77f21e..292f47cd 100644 --- a/engine/movie/trade.asm +++ b/engine/movie/trade.asm @@ -316,7 +316,7 @@ Trade_AnimateBallEnteringLinkCable: ld [wLinkCableAnimBulgeToggle], a add $7e ld hl, wShadowOAMSprite00TileID - ld de, 4 + ld de, OBJ_SIZE ld c, e .cycleLinkCableBulgeTile ld [hl], a @@ -602,7 +602,7 @@ Trade_AnimCircledMon: xor $3c ; make link cable flash ldh [rBGP], a ld hl, wShadowOAMSprite00TileID - ld de, $4 + ld de, OBJ_SIZE ld c, $14 .loop ld a, [hl] |
