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-rw-r--r--engine/overworld/movement.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/engine/overworld/movement.asm b/engine/overworld/movement.asm
index 1ca24f6a..5f95cf6c 100644
--- a/engine/overworld/movement.asm
+++ b/engine/overworld/movement.asm
@@ -57,7 +57,7 @@ UpdatePlayerSprite:
.next
ld [wSpritePlayerStateData1FacingDirection], a
ld a, [wFontLoaded]
- bit 0, a
+ bit BIT_FONT_LOADED, a
jr nz, .notMoving
.moving
ld a, [wMovementFlags]
@@ -135,11 +135,11 @@ UpdateNPCSprite:
ld l, a
inc l
ld a, [hl] ; x#SPRITESTATEDATA1_MOVEMENTSTATUS
- bit 7, a ; is the face player flag set?
+ bit BIT_FACE_PLAYER, a
jp nz, MakeNPCFacePlayer
ld b, a
ld a, [wFontLoaded]
- bit 0, a
+ bit BIT_FONT_LOADED, a
jp nz, notYetMoving
ld a, b
cp $2
@@ -412,7 +412,7 @@ MakeNPCFacePlayer:
ld a, [wStatusFlags3]
bit BIT_NO_NPC_FACE_PLAYER, a
jr nz, notYetMoving
- res 7, [hl]
+ res BIT_FACE_PLAYER, [hl]
ld a, [wPlayerDirection]
bit PLAYER_DIR_BIT_UP, a
jr z, .notFacingDown