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-rw-r--r--engine/overworld/cut2.asm6
-rw-r--r--engine/overworld/player_animations.asm6
2 files changed, 6 insertions, 6 deletions
diff --git a/engine/overworld/cut2.asm b/engine/overworld/cut2.asm
index 69c8cb13..7697d430 100644
--- a/engine/overworld/cut2.asm
+++ b/engine/overworld/cut2.asm
@@ -77,13 +77,13 @@ AnimCutGrass_UpdateOAMEntries:
AnimCutGrass_SwapOAMEntries:
ld hl, wShadowOAMSprite36
ld de, wBuffer
- ld bc, $8
+ ld bc, 2 * OBJ_SIZE
call CopyData
ld hl, wShadowOAMSprite38
ld de, wShadowOAMSprite36
- ld bc, $8
+ ld bc, 2 * OBJ_SIZE
call CopyData
ld hl, wBuffer
ld de, wShadowOAMSprite38
- ld bc, $8
+ ld bc, 2 * OBJ_SIZE
jp CopyData
diff --git a/engine/overworld/player_animations.asm b/engine/overworld/player_animations.asm
index 4ed1f49f..657c001e 100644
--- a/engine/overworld/player_animations.asm
+++ b/engine/overworld/player_animations.asm
@@ -264,7 +264,7 @@ InitFacingDirectionList:
ld [wSavedPlayerScreenY], a
ld hl, PlayerSpinningFacingOrder
ld de, wFacingDirectionList
- ld bc, 4
+ ld bc, OBJ_SIZE
call CopyData
ld a, [wSpritePlayerStateData1ImageIndex] ; (image index is locked to standing images)
ld hl, wFacingDirectionList
@@ -288,7 +288,7 @@ SpinPlayerSprite:
push hl
ld hl, wFacingDirectionList
ld de, wFacingDirectionList - 1
- ld bc, 4
+ ld bc, OBJ_SIZE
call CopyData
ld a, [wFacingDirectionList - 1]
ld [wFacingDirectionList + 3], a
@@ -393,7 +393,7 @@ FishingAnim:
ld hl, FishingRodOAM
add hl, bc
ld de, wShadowOAMSprite39
- ld bc, $4
+ ld bc, OBJ_SIZE
call CopyData
ld c, 100
call DelayFrames